Name
kobject_set_name —
Set the name of an object
Synopsis
int kobject_set_name ( | struct kobject * | kobj, |
| | const char * | fmt, |
| | | ...); |
Arguments
kobj
object.
fmt
format string used to build the name
...
variable arguments
Description
If strlen(name) >= KOBJ_NAME_LEN, then use a dynamically allocated
string that kobj->k_name points to. Otherwise, use the static
kobj->name array.