Object for putting a shader onto a sphere. The "distance" parameter ranges from 0.0 (nearplane) to 1.0 (farplane), so you can stack multiple objects in-front-of, in-between, or behind your scene, in any order you choose.

| Name | Description |
|---|---|
| name | Object name [string] |
| material | Surface material [object] |
| distance | Distance [scalar] |