Generates an HfBM-based fractal terrain.
| Name | Description |
|---|---|
| name | Object name [string] |
| output_mesh | Output mesh [mesh] |
| material | Surface material [object] |
| iterations | Iterations [integer] |
| dimension | Fractal dimension [number] |
| lacunarity | Lacunarity [number] |
| octaves | Octaves [number] |
| offset | Offset [number] |
| frequency | Frequency [number] |
| noiseoffset | Noise Offset [number] |