This file defines the isurface and idisplay structures which map to the ISurface and IDisplay data types in illuminator.h. It also contains the zbuffer data type for multiz.c.
| struct isurface | |
| { | |
| int num_triangles; | Number of triangles in this node. Its value is initialized to zero, and incremented as each triangle is added, then reset to zero when the triangulation is displayed. |
| int vertisize; | Number of triangles allocated in the vertices array. |
| PetscScalar* vertices; | Array of vertex corners of triangles. The number of triangles is given by num_triangles, and size of the array by vertisize. For each triangle, this array has the coordinates of the three nodes, and its R, G, B and A color values, hence 13 PetscScalars for each triangle. |
| } |
| struct | |
| { | |
| guchar r; | |
| guchar g; | |
| guchar b; | |
| guchar a; | |
| float z; | |
| } |
| struct idisplay | |
| { | |
| FILE* to_geomview; | Geomview output pipe |
| guchar* rgb; | |
| int rgb_width; | |
| int rgb_height; | |
| int rgb_rowskip; | |
| int rgb_bpp; | |
| zbuffer* zbuf; | |
| int zbuf_width; | |
| int zbuf_height; | |
| int zbuf_rowskip; | |
| int zbuf_depth; | |
| } |