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GNE
0.75.0
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Data about each game. More...
#include <ListServerConnection.h>
Public Attributes | |
| std::string | gameName |
| std::string | modName |
| std::string | serverName |
| std::string | address |
| int | numPlayers |
| int | latency |
| void * | gameSpecificData |
Data about each game.