#include "MovieFactory.h"#include "log.h"#include "MovieClip.h"#include "movie_definition.h"#include "as_value.h"#include "as_function.h"#include "TextField.h"#include "ControlTag.h"#include "fn_call.h"#include "movie_root.h"#include "Movie.h"#include "swf_event.h"#include "sprite_definition.h"#include "ActionExec.h"#include "smart_ptr.h"#include "VM.h"#include "Range2d.h"#include "GnashException.h"#include "GnashNumeric.h"#include "GnashAlgorithm.h"#include "URL.h"#include "sound_handler.h"#include "StreamProvider.h"#include "LoadVariablesThread.h"#include "ExecutableCode.h"#include "DynamicShape.h"#include "namedStrings.h"#include "LineStyle.h"#include "PlaceObject2Tag.h"#include "flash/geom/Matrix_as.h"#include "InteractiveObject.h"#include "DisplayObjectContainer.h"#include "Global_as.h"#include "RunResources.h"#include "GnashImage.h"#include <vector>#include <string>#include <algorithm>#include <boost/algorithm/string/case_conv.hpp>#include <boost/bind.hpp>Namespaces | |
| namespace | gnash |
Anonymous namespace for callbacks, local functions, event handlers etc. | |
| SWFRect& _bounds |
| Candidates _candidates |
| bool _checked |
| bool _found |
Highest depth hidden by a mask.
This will be -1 initially, and set the the depth of a mask when the mask doesn't contain the query point, while scanning a DisplayList bottom-up
| InteractiveObject* _m |
| point _pp |
Query point in parent coordinate space.
| point _wp |
Query point in world coordinate space.
| const boost::int32_t _x |
Referenced by gnash::GnashVaapiImageProxy::x().
| const boost::int32_t _y |
Referenced by gnash::GnashVaapiImageProxy::y().
1.7.1