| V2f | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| V3f | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| VDisableChar | System.Posix, System.Posix.Files |
| ValD | Language.Haskell.THSyntax |
| VarE | Language.Haskell.THSyntax |
| VarP | Language.Haskell.THSyntax |
| VarStrictType | Language.Haskell.THSyntax |
| VarStrictTypeQ | Language.Haskell.THSyntax |
| VarT | Language.Haskell.THSyntax |
| Vector3 |
| 1 (Type/Class) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.UI.GLUT |
| 2 (Data Constructor) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.UI.GLUT |
| Vertex |
| 1 (Type/Class) | Data.Graph |
| 2 (Type/Class) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| Vertex2 |
| 1 (Type/Class) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| 2 (Data Constructor) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| Vertex2D | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.UI.GLUT |
| Vertex3 |
| 1 (Type/Class) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| 2 (Data Constructor) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| Vertex3D | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.UI.GLUT |
| Vertex3DColor | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.UI.GLUT |
| Vertex3DColorTexture | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.UI.GLUT |
| Vertex4 |
| 1 (Type/Class) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| 2 (Data Constructor) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| Vertex4DColorTexture | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.UI.GLUT |
| VertexArray | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| VertexArrayAttributes | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.SavingState, Graphics.UI.GLUT |
| VertexComponent | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| VertexInfo | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.UI.GLUT |
| ViewportAttributes | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.SavingState, Graphics.UI.GLUT |
| Visibility | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| VisibilityCallback | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| Visible | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| val2type | Data.Generics, Data.Generics.Reify |
| valD | Language.Haskell.THSyntax |
| validHtmlAttrs | Text.Html |
| validHtmlITags | Text.Html |
| validHtmlTags | Text.Html |
| valign | Text.Html |
| value | Text.Html |
| varE | Language.Haskell.THSyntax |
| varP | Language.Haskell.THSyntax |
| varStrictType | Language.Haskell.THSyntax |
| varT | Language.Haskell.THSyntax |
| variable | Text.Html |
| variant | Debug.QuickCheck |
| vcat | Text.PrettyPrint, Text.PrettyPrint.HughesPJ |
| vector | Debug.QuickCheck |
| vendor | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.StringQueries, Graphics.UI.GLUT |
| verboseCheck | Debug.QuickCheck |
| version |
| 1 (Function) | System.Posix, System.Posix.Unistd |
| 2 (Function) | Text.Html |
| vertex | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| vertexPointer | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| vertexv | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexSpec, Graphics.UI.GLUT |
| vertices | Data.Graph |
| viewport | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.UI.GLUT |
| virtualTimerExpired | System.Posix.Signals, System.Posix |
| visibilityCallback | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| vlink | Text.Html |
| void | Foreign, Foreign.Marshal, Foreign.Marshal.Error, MarshalError |
| vspace | Text.Html |