| D# | GHC.Exts, GHC.Float |
| DL | System.Posix.DynamicLinker, System.Posix.DynamicLinker.Prim |
| DLHandle | System.Posix.DynamicLinker, System.Posix.DynamicLinker.Prim |
| Data | Data.Generics, Data.Generics.Basics |
| DataD | Language.Haskell.THSyntax |
| DataType |
| 1 (Type/Class) | Data.Generics, Data.Generics.Basics |
| 2 (Type/Class) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| Datagram | Network.Socket |
| Day | System.Time, Time |
| Deadlock | Control.Exception, GHC.Exception, GHC.IOBase |
| Debug | Network.Socket |
| Dec | Language.Haskell.THSyntax |
| DecQ | Language.Haskell.THSyntax |
| December | System.Time, Time |
| Default |
| 1 (Data Constructor) | System.Posix.DynamicLinker, System.Posix.DynamicLinker.Prim |
| 2 (Data Constructor) | System.Posix.Signals, System.Posix |
| Denormal | Control.Exception, GHC.Exception, GHC.IOBase |
| DepthBuffer | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Framebuffer, Graphics.UI.GLUT |
| DepthBufferAttributes | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.SavingState, Graphics.UI.GLUT |
| DepthComponent | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PixelRectangles, Graphics.UI.GLUT |
| DepthComponent' | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Texturing, Graphics.UI.GLUT |
| DepthComponent16 | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Texturing, Graphics.UI.GLUT |
| DepthComponent24 | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Texturing, Graphics.UI.GLUT |
| DepthComponent32 | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Texturing, Graphics.UI.GLUT |
| DepthStencil | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PixelRectangles, Graphics.UI.GLUT |
| Destroy | Graphics.UI.GLUT, Graphics.UI.GLUT.Window |
| DeviceID | System.Posix.Types, System.Posix |
| DialAndButtonBoxButton | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| DialAndButtonBoxCallback | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| DialAndButtonBoxDial | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| DialAndButtonBoxInput | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| DialCount | Graphics.UI.GLUT, Graphics.UI.GLUT.State |
| DialIndex | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| DiffArray | Data.Array.Diff |
| DiffUArray | Data.Array.Diff |
| Diffuse | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Colors, Graphics.UI.GLUT |
| DirStream | System.Posix, System.Posix.Directory |
| DirStreamOffset | System.Posix, System.Posix.Directory |
| Disabled | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.BasicTypes, Graphics.UI.GLUT |
| Disk | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GLU, Graphics.Rendering.OpenGL.GLU.Quadrics, Graphics.UI.GLUT |
| DisplayAcc | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayAccA | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayAlpha | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayBlue | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayBuffer | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayCallback | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| DisplayCapability | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayCapabilityDescription | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayConformant | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayDepth | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayDouble | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayGreen | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayIndex | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayList | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.DisplayLists, Graphics.UI.GLUT |
| DisplayLuminance | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayMode | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayNum | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayRGB | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayRGBA | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayRed | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplaySamples | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplaySingle | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplaySlow | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayStencil | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayStereo | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayWin32PFD | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayXDirectColor | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayXGrayScale | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayXPseudoColor | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayXStaticColor | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayXStaticGray | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayXTrueColor | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DisplayXVisual | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DivideByZero | Control.Exception, GHC.Exception, GHC.IOBase |
| DoE | Language.Haskell.THSyntax |
| Doc | Text.PrettyPrint, Text.PrettyPrint.HughesPJ |
| Dodecahedron | Graphics.UI.GLUT, Graphics.UI.GLUT.Objects |
| Domain | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Evaluators, Graphics.UI.GLUT |
| DontCare | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Hints, Graphics.UI.GLUT |
| DontRoute | Network.Socket |
| Double |
| 1 (Type/Class) | GHC.Exts, GHC.Float, Prelude |
| 2 (Data Constructor) | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| Double# | GHC.Float |
| DoubleBuffered | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| DoublePrimL | Language.Haskell.THSyntax |
| Down | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| DrawPixelToken | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Feedback, Graphics.UI.GLUT |
| DstAlpha | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PerFragment, Graphics.UI.GLUT |
| DstColor | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PerFragment, Graphics.UI.GLUT |
| DummySocketOption__ | Network.Socket |
| DuplexHandle | GHC.IOBase |
| DynException | Control.Exception, GHC.Exception, GHC.IOBase |
| DynIOError | GHC.IOBase |
| Dynamic | Data.Dynamic |
| damaged | Graphics.UI.GLUT, Graphics.UI.GLUT.State |
| dataD | Language.Haskell.THSyntax |
| dataTypeCons | Data.Generics, Data.Generics.Basics |
| dataTypeOf | Data.Generics, Data.Generics.Basics |
| dateFmt | System.Locale, Locale |
| dateTimeFmt | System.Locale, Locale |
| ddef | Text.Html |
| deRefStablePtr | Foreign, Foreign.StablePtr, GHC.Stable, StablePtr |
| deRefWeak | GHC.Weak, System.Mem.Weak |
| debugHtml | Text.Html |
| debug_tests | Debug.QuickCheck.Batch |
| decimal | Text.ParserCombinators.Parsec.Token |
| decodeFloat | GHC.Float, Prelude |
| defList | Text.Html |
| defOpt | Debug.QuickCheck.Batch |
| defaultFileFlags | System.Posix, System.Posix.IO |
| defaultMode | Language.Haskell.Pretty |
| defaultParseMode | Language.Haskell.Parser |
| defaultTimeLocale | System.Locale, Locale |
| define | Text.Html |
| defineList | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.DisplayLists, Graphics.UI.GLUT |
| defineNewList | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.DisplayLists, Graphics.UI.GLUT |
| delChars | System.Console.SimpleLineEditor |
| delFromFM | Data.FiniteMap |
| delFromSet | Data.Set |
| delListFromFM | Data.FiniteMap |
| delete |
| 1 (Function) | Data.HashTable |
| 2 (Function) | Data.List, List |
| deleteBy | Data.List, List |
| deleteFirstsBy | Data.List, List |
| deleteLists | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.DisplayLists, Graphics.UI.GLUT |
| deleteSignal | System.Posix.Signals, System.Posix |
| deleteText | System.Console.Readline |
| denominator | Data.Ratio, GHC.Real, Ratio |
| depthBias | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PixelRectangles, Graphics.UI.GLUT |
| depthBits | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Framebuffer, Graphics.UI.GLUT |
| depthBounds | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PerFragment, Graphics.UI.GLUT |
| depthBufferDepth | Graphics.UI.GLUT, Graphics.UI.GLUT.State |
| depthClamp | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.UI.GLUT |
| depthFunc | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PerFragment, Graphics.UI.GLUT |
| depthMask | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Framebuffer, Graphics.UI.GLUT |
| depthOfConstr | Data.Generics, Data.Generics.Reify |
| depthOfType | Data.Generics, Data.Generics.Reify |
| depthRange | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.CoordTrans, Graphics.UI.GLUT |
| depthScale | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PixelRectangles, Graphics.UI.GLUT |
| destroyWindow | Graphics.UI.GLUT, Graphics.UI.GLUT.Window |
| deviceID | System.Posix, System.Posix.Files |
| dff | Data.Graph |
| dfs | Data.Graph |
| dialAndButtonBoxCallback | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| diffClockTimes | System.Time, Time |
| diffuse | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Colors, Graphics.UI.GLUT |
| digit | Text.ParserCombinators.Parsec, Text.ParserCombinators.Parsec.Char |
| digitToInt | Data.Char, Char |
| ding | System.Console.Readline |
| discardData | System.Posix, System.Posix.Terminal |
| displayCallback | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| displayMatchList | System.Console.Readline |
| displayModePossible | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| dither | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PerFragment, Graphics.UI.GLUT |
| div | GHC.Real, Prelude |
| divExact | GHC.Num |
| divInt | GHC.Base |
| divInt# | GHC.Base |
| divMod | GHC.Real, Prelude |
| divModInt | GHC.Num |
| divZeroError | GHC.Base, GHC.Err |
| divideDouble | GHC.Float |
| divideFloat | GHC.Float |
| dlclose | System.Posix.DynamicLinker |
| dlerror | System.Posix.DynamicLinker |
| dlist | Text.Html |
| dlopen | System.Posix.DynamicLinker |
| dlsym | System.Posix.DynamicLinker |
| doE | Language.Haskell.THSyntax |
| doIndent | Language.Haskell.Pretty |
| doUndo | System.Console.Readline |
| doesDirectoryExist | System.Directory, Directory |
| doesFileExist | System.Directory, Directory |
| doesNotExistErrorType | System.IO.Error, MarshalError |
| done | GHC.Arr |
| dot | Text.ParserCombinators.Parsec.Token |
| double | Text.PrettyPrint, Text.PrettyPrint.HughesPJ |
| double2Float | GHC.Float |
| double2Int | GHC.Float |
| doubleBuffer | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Framebuffer, Graphics.UI.GLUT |
| doubleBuffered | Graphics.UI.GLUT, Graphics.UI.GLUT.State |
| doublePrimL | Language.Haskell.THSyntax |
| doubleQuotes | Text.PrettyPrint, Text.PrettyPrint.HughesPJ |
| drainOutput | System.Posix, System.Posix.Terminal |
| drawArrays | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| drawBuffer | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.Framebuffer, Graphics.UI.GLUT |
| drawElements | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| drawForest | Data.Tree |
| drawPixels | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.PixelRectangles, Graphics.UI.GLUT |
| drawRangeElements | Graphics.Rendering.OpenGL, Graphics.Rendering.OpenGL.GL, Graphics.Rendering.OpenGL.GL.VertexArrays, Graphics.UI.GLUT |
| drawTree | Data.Tree |
| drop | Data.List, GHC.List, Prelude, List |
| dropPS | Data.PackedString |
| dropWhile | Data.List, GHC.List, Prelude, List |
| dropWhilePS | Data.PackedString |
| dterm | Text.Html |
| dup | System.Posix, System.Posix.IO |
| dupChan | Control.Concurrent, Control.Concurrent.Chan |
| dupTo | System.Posix, System.Posix.IO |
| dynApp | Data.Dynamic |
| dynApply | Data.Dynamic |
| dynExceptions | Control.Exception |