| Capability | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| Capability' | Graphics.UI.GLUT, Graphics.UI.GLUT.GameMode |
| CapabilityDescription | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| CapabilityDescription' | Graphics.UI.GLUT, Graphics.UI.GLUT.GameMode |
| Char | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| Cone | Graphics.UI.GLUT, Graphics.UI.GLUT.Objects |
| Conformant | Graphics.UI.GLUT, Graphics.UI.GLUT.Initialization |
| Crosshair | Graphics.UI.GLUT, Graphics.UI.GLUT.Window |
| Crossing | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| CrossingCallback | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |
| Cube | Graphics.UI.GLUT, Graphics.UI.GLUT.Objects |
| Cursor | Graphics.UI.GLUT, Graphics.UI.GLUT.Window |
| Cycle | Graphics.UI.GLUT, Graphics.UI.GLUT.Window |
| copyColormap | Graphics.UI.GLUT, Graphics.UI.GLUT.Colormap |
| createSubWindow | Graphics.UI.GLUT, Graphics.UI.GLUT.Window |
| createWindow | Graphics.UI.GLUT, Graphics.UI.GLUT.Window |
| ctrl | Graphics.UI.GLUT, Graphics.UI.GLUT.Callbacks, Graphics.UI.GLUT.Callbacks.Window |