# A '#' at the beginning of a line means the rest of the line is a comment.
#
# Some options MUST be set in this file, other options can be toggled while
# playing.  For a list of options available see the <opthelp.> file.
#
# To change the configuration, comment out the unwanted lines, and
# uncomment the configuration you want.

# Use the IBM character set rather than just plain ascii characters.
OPTIONS=IBMGraphics

# Use the Falcon's Eye window port
OPTIONS=windowtype:jtp

# *** OPTIONS ***
# Some options to set personal preferences.  Uncomment and change these to
# suit your personal preference.  If several people are to use the same
# configuration, options like these should not be set.
#
#OPTIONS=name:Janet,role:Valkyrie,race:Human,gender:female,align:lawful
#OPTIONS=dogname:Fido,catname:Morris,fruit:guava
#OPTIONS=horsename:Silver
#OPTIONS=autopickup,pickup_types:$"=/!?+
#OPTIONS=packorder:")[%?+/=!(*0_`
#OPTIONS=scores:10 top/2 around/own
#OPTIONS=nolegacy,noverbose
#OPTIONS=menustyle:traditional
OPTIONS=toptenwin

#
# General options.  You might also set "silent" so as not to attract
# the boss's attention.
#
OPTIONS=time,noshowexp,number_pad,lit_corridor,rest_on_space,nomail
#
# If you want to get rid of "use #quit to quit..." use:
#OPTIONS=suppress_alert:3.3.1
#

#
#HACKDIR=c:\games\nethack
# 
# Note: Under MSDOS ports HACKDIR defaults to the location 
#       of the NetHack.exe file. Setting HACKDIR above will override that.
#
#   LEVELS and SAVE default to HACKDIR
#
#LEVELS=c:\games\nethack\bones
#SAVE=c:\games\nethack\bones

# *** CHARACTER GRAPHICS ***
#
# See the on-line help or the Guidebook for which symbols are in which
# positions.
#
# If you merely set the IBMgraphics option as above, NetHack will use IBM
# extended ASCII for dungeon characters.  If you don't like the selections,
# you can make up your own via these graphics options, but you should still
# set IBMgraphics if you are using IBM graphics characters to get the correct
# processing.
#
# ================================================
# An example using the IBM graphics character set:
#DUNGEON=  032 179 196 218 191 192 217 197 193 194 \
#	   180 195 249 239 239 254 254 240 241 249 \
#	   177 177 060 062 060 062 220 124 190 035 \
#	   244 247 249 247 042 042 186 205 046 035 \
#	   247
#
#TRAPS=    094 094 094 094 094 094 094 094 094 094 \
#	   094 094 094 094 232 232 232 157 094 094 \
#	   094 094
#
#EFFECTS=  179 196 092 047 042 033 041 040	   \
#	   048 035 064 042			   \
#	   047 045 092 058 058 092 045 047	   \
#	   047 045 092 058 032 058 092 045 047
#
# ================================================
# Some alternatives:
#DUNGEON=  032 186 205 201 187 200 188 206 202 203 \
#	   185 204 249 239 239 254 254 240 241 249 \
#	   177 177 060 062 060 062 095 124 092 035 \
#	   244 247 249 247 042 042 179 196 046 035 \
#	   247
#
#TRAPS=    094 094 094 094 094 094 094 094 094 094 \
#	   094 094 094 094 094 034 094 094 094 094 \
#	   094 094

# ================================================
# Here is a recommendation sent in by Michael Feir
# for use by blind NetHack players.
#
#DUNGEON=  032 124 045 124 124 124 124 045 045 045 \
#          124 124 046 045 124 043 043 046 035 035 \
#          060 062 060 062 095 092 035 126 126 126 \
#          126 042 042 035 035 032 035 126
#
#TRAPS=    094 094 094 094 094 094 094 094 094 094 \
#          094 094 094 094 094 094 094 094 094 094 \
#          094 094
#
#EFFECTS=  124 095 092 047 042 033 041 040         \
#          048 035 064 042                         \
#          047 045 092 058 058 092 045 047         \
#          047 045 092 058 032 058 092 045 047


