37 #endif // __SPHERE3D_H
static double NearZero
Definition: Sphere3d.h:30
static bool FillIn(const Vec3 &, const Vec3 &, const Vec3 &, const Vec3 &, double, double, double, double, Vec3 &, double &)
Definition: Sphere3d.cpp:31
Just methods to calculate the position and dimension of a 2D sphere under given constraints (see the ...
Definition: Sphere3d.h:28
static bool FillInWP(const Vec3 &, const Vec3 &, const Vec3 &, const Vec3 &, const Vec3 &, double, double, double, Vec3 &, double &)
Definition: Sphere3d.cpp:132