13 #ifndef __RECT_PATCH_H
14 #define __RECT_PATCH_H
28 RectPatch(
double,
double,
double,
double,
double,
double);
39 #endif // __RECT_PATCH_H
bool intersect(const Vec3 &, const Vec3 &)
Definition: RectPatch.cpp:75
double m_xmin
Definition: RectPatch.h:25
Plane3D getPlane(const Vec3 &)
Definition: RectPatch.cpp:97
double m_zmax
Definition: RectPatch.h:25
Class representing a Plane3D.
Definition: Plane3D.h:28
double dist(const Vec3 &)
Definition: RectPatch.cpp:64
RectPatch(double, double, double, double, double, double)
Definition: RectPatch.cpp:29
Vec3 getBasePoint() const
Definition: RectPatch.h:34
double m_dy
Definition: RectPatch.h:25
Definition: RectPatch.h:22
double m_zmin
Definition: RectPatch.h:25
double m_y0
Definition: RectPatch.h:25
double m_xmax
Definition: RectPatch.h:25
double sep(const Vec3 &)
Definition: RectPatch.cpp:45