13 #ifndef __RANDOMBLOCK_H
14 #define __RANDOMBLOCK_H
48 CRandomBlock2D(
double,
double,
double,
double,
double,
double,
double,
bool circ_x=
false);
51 virtual void generate(
int,
unsigned int);
54 virtual void tagEdgeY(
int,
int,
double);
62 #endif // __RANDOMBLOCK_H
virtual void tagEdgeY(int, int, double)
Definition: RandomBlock.cpp:237
vector< SimpleParticle > m_bpart
Definition: ARandomAssembly.h:47
virtual void writeToGeoFile(const string &)
Definition: RandomBlock.cpp:127
virtual void tagEdgeZ(int, int, double)
Definition: RandomBlock.h:55
virtual void generate(int, unsigned int)
Definition: RandomBlock.cpp:80
virtual int getNParts() const
Definition: RandomBlock.h:44
double m_maxConnDist
Definition: RandomBlock.h:44
virtual void insertParticle(const SimpleParticle)
Definition: RandomBlock.cpp:115
virtual double calcPorosity()
Definition: RandomBlock.cpp:173
virtual Vec3 getAPoint()
Definition: RandomBlock.cpp:64
virtual void tagParticleClosestTo(const Vec3 &, int)
Definition: RandomBlock.cpp:222
virtual vector< pair< double, double > > getSizeDistribution(int)
Definition: RandomBlock.cpp:194
Class for the generation of a 2D random lattice in a rectangular area.
Definition: RandomBlock.h:40
Abstract base class for random assemblies, to be used for initialization of random lattices...
Definition: RandomAssembly2D.h:36
Definition: SimpleParticle.h:24
virtual ~CRandomBlock2D()
Definition: RandomBlock.cpp:56
CRandomBlock2D(double, double, double, double, double, double, double, bool circ_x=false)
Definition: RandomBlock.cpp:35