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ESyS-Particle
4.0.1
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2D implementation of simple, serial neighbor table More...
#include <SimpleNTable.h>


Public Member Functions | |
| CSimple2DNTable (const Vec3 &, const Vec3 &, double, bool xcirc=false, bool ycirc=false) | |
| virtual void | getInteractions (set< BasicInteraction, BILess > &, double) |
| void | print () |
Protected Member Functions | |
| virtual int | index (const Vec3 &) const |
| virtual vector< int > | allidx (const Vec3 &) const |
| virtual void | insertParticleCircular (SimpleParticle) |
2D implementation of simple, serial neighbor table
| CSimple2DNTable::CSimple2DNTable | ( | const Vec3 & | pos, |
| const Vec3 & | dim, | ||
| double | r, | ||
| bool | xcirc = false, |
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| bool | ycirc = false |
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| ) |
Constructor
| pos | position of the (xmin,ymin) point |
| dim | size of the space |
| r | grid spacing |
| vector< int > CSimple2DNTable::allidx | ( | const Vec3 & | pos | ) | const [protected, virtual] |
Get all indices to which a particle at a given position will be added.
| pos | the position |
Implements ASimpleNTable.
| void CSimple2DNTable::getInteractions | ( | set< BasicInteraction, BILess > & | iset, |
| double | dmax | ||
| ) | [virtual] |
Put all interactions into a set
| iset | the set into which to put them |
Implements ASimpleNTable.
| int CSimple2DNTable::index | ( | const Vec3 & | pos | ) | const [protected, virtual] |
Return the grid index of a position.
| pos | the position |
Implements ASimpleNTable.
| void CSimple2DNTable::insertParticleCircular | ( | SimpleParticle | cbp | ) | [protected, virtual] |
1.7.6.1