#include <Factory.h>
Public Member Functions | |
| virtual bool | accept (const Atlas::Objects::Entity::RootEntity &ge, TypeInfo *type)=0 |
| Accept is called when an entity must be constructed; this will be called every time an object is created, so avoid lengthy processing if possible. | |
| virtual Entity * | instantiate (const Atlas::Objects::Entity::RootEntity &ge, TypeInfo *type, View *v)=0 |
| create whatever entity the client desires | |
| virtual int | priority () |
| retrieve this factory's priority level; higher priority factories get first chance to process a recieved Atlas entity. | |
|
|
retrieve this factory's priority level; higher priority factories get first chance to process a recieved Atlas entity. The default implementation returns one. |
1.4.6