| _avatar | Eris::World | [protected] |
| _characterID | Eris::World | [protected] |
| _con | Eris::World | [protected] |
| _efactories | Eris::World | [protected] |
| _focused | Eris::World | [protected] |
| _ieCache | Eris::World | [protected] |
| _igID | Eris::World | [protected] |
| _initialEntry | Eris::World | [protected] |
| _lookup | Eris::World | [protected] |
| _pendingInitialSight | Eris::World | [protected] |
| _player | Eris::World | [protected] |
| _root | Eris::World | [protected] |
| _theWorld | Eris::World | [protected, static] |
| Appearance | Eris::World | |
| Avatar (defined in Eris::World) | Eris::World | [friend] |
| CharacterSuccess | Eris::World | |
| create(const Atlas::Objects::Entity::GameEntity &ge) (defined in Eris::World) | Eris::World | [protected] |
| createAvatar(long refno, const std::string &id="") (defined in Eris::World) | Eris::World | |
| Destroyed | Eris::World | |
| Disappearance | Eris::World | |
| Entered | Eris::World | |
| Entity (defined in Eris::World) | Eris::World | [friend] |
| EntityCreate | Eris::World | |
| EntityDelete | Eris::World | |
| FactoryMap typedef (defined in Eris::World) | Eris::World | [protected] |
| flush(Entity *e) | Eris::World | [protected] |
| getConnection() const | Eris::World | [inline] |
| getDispatcherID() const (defined in Eris::World) | Eris::World | [inline] |
| getFocusedEntity() | Eris::World | [inline] |
| getFocusedEntityID() | Eris::World | |
| getPlayer() const (defined in Eris::World) | Eris::World | [inline] |
| getPrimary() | Eris::World | [inline, static] |
| getPrimaryAvatar() | Eris::World | [inline] |
| getRootEntity() | Eris::World | |
| GotTime | Eris::World | |
| Instance() | Eris::World | [inline, static] |
| InvisibleEntityCache (defined in Eris::World) | Eris::World | [friend] |
| isPendingInitialSight(const std::string &id) (defined in Eris::World) | Eris::World | [inline, protected] |
| look(const std::string &id) (defined in Eris::World) | Eris::World | [protected] |
| lookup(const std::string &id) | Eris::World | |
| lookupTimeout(std::string id) (defined in Eris::World) | Eris::World | [protected] |
| markInvisible(Entity *e) | Eris::World | [protected] |
| markVisible(Entity *e) | Eris::World | [protected] |
| netConnect() | Eris::World | [protected] |
| recvAppear(const Atlas::Objects::Operation::Appearance &ap) (defined in Eris::World) | Eris::World | [protected] |
| recvDisappear(const Atlas::Objects::Operation::Disappearance &ds) (defined in Eris::World) | Eris::World | [protected] |
| recvErrorLook(const Atlas::Objects::Operation::Look &lk) (defined in Eris::World) | Eris::World | [protected] |
| recvInfoCharacter(const Atlas::Objects::Operation::Info &ifo, const Atlas::Objects::Entity::GameEntity &character) (defined in Eris::World) | Eris::World | [protected] |
| recvSightCreate(const Atlas::Objects::Operation::Sight &sight, const Atlas::Objects::Operation::Create &cr, const Atlas::Objects::Entity::GameEntity &ent) (defined in Eris::World) | Eris::World | [protected] |
| recvSightDelete(const Atlas::Objects::Operation::Delete &del) (defined in Eris::World) | Eris::World | [protected] |
| recvSightMove(const Atlas::Objects::Operation::Sight &sight, const Atlas::Objects::Operation::Move &mv) (defined in Eris::World) | Eris::World | [protected] |
| recvSightObject(const Atlas::Objects::Operation::Sight &sight, const Atlas::Objects::Entity::GameEntity &ent) (defined in Eris::World) | Eris::World | [protected] |
| recvSightSet(const Atlas::Objects::Operation::Sight &sight, const Atlas::Objects::Operation::Set &set) (defined in Eris::World) | Eris::World | [protected] |
| recvSoundTalk(const Atlas::Objects::Operation::Sound &snd, const Atlas::Objects::Operation::Talk &tk) (defined in Eris::World) | Eris::World | [protected] |
| registerCallbacks() (defined in Eris::World) | Eris::World | [protected] |
| registerFactory(Factory *f, unsigned int priority=1) | Eris::World | |
| RootEntityChanged | Eris::World | |
| setFocusedEntity(EntityPtr f) | Eris::World | |
| setRootEntity(Entity *root) (defined in Eris::World) | Eris::World | [protected] |
| tick() | Eris::World | |
| unregisterFactory(Factory *f) | Eris::World | |
| World(Player *p, Connection *c) (defined in Eris::World) | Eris::World | |
| ~World() (defined in Eris::World) | Eris::World | |