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dune-grid
2.3.1
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#include <dune/grid/alugrid/3d/entity.hh>

Public Types | |
| typedef GridImp::GridObjectFactoryType | FactoryType |
| typedef GridImp::template Codim< 0 >::Entity | Entity |
| typedef GridImp::ctype | ctype |
| typedef ALU3dGridEntitySeed < cd, GridImp > | ALU3dGridEntitySeedType |
| type of entity seed More... | |
| typedef ThisType | ALU3dGridEntityPointerType |
| typedef of my type More... | |
| enum | |
| typedef MakeableInterfaceObject < Entity > | EntityObject |
| underlying EntityImplementation More... | |
| typedef EntityObject::ImplementationType | EntityImp |
| typedef ALU3dGridEntityPointer < codimension, GridImp > | EntityPointerImp |
| make type of entity pointer implementation available in derived classes More... | |
Public Member Functions | |
| ALU3dGridHierarchicIterator (const FactoryType &factory, const HElementType &elem, int maxlevel, bool end) | |
| the normal Constructor More... | |
| ALU3dGridHierarchicIterator (const FactoryType &factory, const HBndSegType &ghost, int maxlevel, bool end) | |
| start constructor for ghosts More... | |
| ALU3dGridHierarchicIterator (const ThisType &org) | |
| the normal Constructor More... | |
| void | increment () |
| increment More... | |
| Entity & | dereference () const |
| dereference Entity, faster then the entity pointersmethod More... | |
| void | releaseEntity () |
| release entity More... | |
| ThisType & | operator= (const ThisType &org) |
| the assignment operator More... | |
| template<class HItemType > | |
| alu_inline HItemType * | goNextElement (const HItemType *startElem, HItemType *oldelem) |
| bool | equals (const ALU3dGridEntityPointerType &i) const |
| equality More... | |
| int | level () const |
| ask for level of entities More... | |
Protected Types | |
| enum | { cd = 0 } |
| enum | { dim = GridImp::dimension } |
| enum | { dimworld = GridImp::dimensionworld } |
| typedef ALU3dGridEntityPointerBase < 0, GridImp > | BaseType |
| typedef ImplTraits::BNDFaceType | BNDFaceType |
| typedef ALU3dGridEntity < 0, dim, GridImp > | ALU3dGridEntityType |
Protected Member Functions | |
| void | clone (const ALU3dGridEntityPointerType &org) |
| void | getEntity (const ALU3dGridEntityPointerType &org) |
| void | done () |
| has to be called when iterator is finished More... | |
| void | freeEntity () |
| put entity to entity stack More... | |
| const GridImp & | grid () const |
| return reference to grid More... | |
| void | updateGhostPointer (HBndSegType &ghostFace) |
| void | updateEntityPointer (HElementType *item, int level=-1) |
| EntityImp & | entityImp () const |
Protected Attributes | |
| const FactoryType & | factory_ |
| ALU3dGridEntitySeedType | seed_ |
| EntityObject * | entity_ |
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inherited |
typedef of my type
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inherited |
type of entity seed
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protectedinherited |
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protectedinherited |
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protectedinherited |
| typedef GridImp::ctype Dune::ALU3dGridHierarchicIterator< GridImp >::ctype |
| typedef GridImp::template Codim<0>::Entity Dune::ALU3dGridHierarchicIterator< GridImp >::Entity |
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inherited |
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inherited |
underlying EntityImplementation
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inherited |
make type of entity pointer implementation available in derived classes
| typedef GridImp::GridObjectFactoryType Dune::ALU3dGridHierarchicIterator< GridImp >::FactoryType |
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inherited |
| alu_inline Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator | ( | const FactoryType & | factory, |
| const HElementType & | elem, | ||
| int | maxlevel, | ||
| bool | end | ||
| ) |
the normal Constructor
References Dune::ALU3dGridEntityPointerBase< 0, GridImp >::done(), and Dune::ALU3dGridEntityPointerBase< 0, GridImp >::updateEntityPointer().
| alu_inline Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator | ( | const FactoryType & | factory, |
| const HBndSegType & | ghost, | ||
| int | maxlevel, | ||
| bool | end | ||
| ) |
start constructor for ghosts
References Dune::ALU3dGridEntityPointerBase< 0, GridImp >::done(), and Dune::ALU3dGridEntityPointerBase< 0, GridImp >::updateGhostPointer().
| alu_inline Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator | ( | const ThisType & | org | ) |
the normal Constructor
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protectedinherited |
| alu_inline ALU3dGridHierarchicIterator< GridImp >::Entity & Dune::ALU3dGridHierarchicIterator< GridImp >::dereference | ( | ) | const |
dereference Entity, faster then the entity pointersmethod
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protectedinherited |
has to be called when iterator is finished
Referenced by Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator().
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inlineprotectedinherited |
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inherited |
equality
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protectedinherited |
put entity to entity stack
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protectedinherited |
| alu_inline HItemType* Dune::ALU3dGridHierarchicIterator< GridImp >::goNextElement | ( | const HItemType * | startElem, |
| HItemType * | oldelem | ||
| ) |
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inlineprotectedinherited |
return reference to grid
References Dune::ALU3dGridEntityPointerBase< codim, GridImp >::factory_.
| alu_inline void Dune::ALU3dGridHierarchicIterator< GridImp >::increment | ( | ) |
increment
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inherited |
ask for level of entities
| alu_inline ALU3dGridHierarchicIterator< GridImp > & Dune::ALU3dGridHierarchicIterator< GridImp >::operator= | ( | const ThisType & | org | ) |
the assignment operator
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inline |
release entity
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protectedinherited |
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protectedinherited |
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mutableprotectedinherited |
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protectedinherited |
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protectedinherited |
1.8.7