§ enabled
| GLint Gfx::LightLocations::enabled = -1 |
§ type
| GLint Gfx::LightLocations::type = -1 |
§ position
| GLint Gfx::LightLocations::position = -1 |
Position or direction vector.
§ ambient
| GLint Gfx::LightLocations::ambient = -1 |
§ diffuse
| GLint Gfx::LightLocations::diffuse = -1 |
§ specular
| GLint Gfx::LightLocations::specular = -1 |
§ attenuation
| GLint Gfx::LightLocations::attenuation = -1 |
§ spotDirection
| GLint Gfx::LightLocations::spotDirection = -1 |
§ spotExponent
| GLint Gfx::LightLocations::spotExponent = -1 |
§ spotCutoff
| GLint Gfx::LightLocations::spotCutoff = -1 |
The documentation for this struct was generated from the following file: