Lua reference
Parents: public CL_LuaObject
If the user needs to store references to LuaObject, this reference must be explicitly created, creating objects of this class.
CL_LuaReference(void) CL_LuaReference( const CL_LuaObject& obj, int lock=0) void ref( const CL_LuaObject& obj, int lock=0) void unref(void)
None
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