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Computer Assited Medical Intervention Tool Kit
version 3.3
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Physical Model markup Language. More...
Collaboration diagram for PML:Classes | |
| class | Atom |
| An atom has an unique index in the physical model object, a 3D position, and different basic properties. More... | |
| class | BasicAtomProperties |
| This class is the basic Atom Properties class. More... | |
| class | BasicCellProperties |
| Describes the properties common to all cells. More... | |
| class | BasicSCProperties |
| A special class to manage the basic structural component properties. More... | |
| class | Cell |
| A cell has an unique index in the physical model object, is composed by atoms, and different basic properties. More... | |
| class | Component |
| A component is something that composed something and could also be a part of something. More... | |
| class | Facet |
| Class facet to hold and compare facet This class is used for the extraction of external surface during importation of simulator specific files. More... | |
| class | MultiComponent |
| A multi-component stores other components, hence providing a way to have an tree representation of components. More... | |
| class | PhysicalModel |
| This is the main class of this project. More... | |
| class | PMLAbortException |
| Exception class to handle abortion in the xmlReading Particularly useful to handle constructor's abortion. More... | |
| class | ProgramArg |
| TODO Comment class here. More... | |
| class | Properties |
| Describes the properties common to all structures and components. More... | |
| class | RenderingMode |
| Handle rendering options (surface and wireframe) of an Object3D. More... | |
| class | StructuralComponent |
| A structural component is composed either by cell or by atoms. More... | |
| class | Structure |
| Pure virtual class that represent an element of the structure. More... | |
| class | StructureProperties |
| Describes the properties common to all structures. More... | |
Physical Model markup Language.
PML stands for Physical Model markup Language. It is an XML language designed to describe tissues and structures as physical objects using a model (discrete, continuous, ...) in order to perform a medical simulatio
Geometric type gives information about which kind of geometric representation is the structure.
For 3D geometric shapes, atoms have to be given in a proper order:
TRIANGLE
2 lines:
/ \ 0,1
/ \ 0,2
0---—1 1,2QUAD 3-----—2 lines: | | 0,1 | | 1,2 | | 2,3 0-----—1 3,0
TETRAHEDRON
3
/| \ facets (triangles): lines:
/ | \ 0,1,2 (base) 0,1
1..|... 2 0,2,3 0,2
\ | / 0,3,1 0,3
\ | / 2,1,3 1,2
|/ 1,3
0 2,3PYRAMID
4
,/|\
,/ .'|\ (copied from gmsh documentation)
,/ | | \
,/ .' | `.
,/ | '. \
,/ .' w | \
,/ | ^ | \
0----------.'--|-3 `.
`\ | | `\ \
`\ .' +----`\ - \ -> v
`\ | `\ `\ \
`\.' `\ `\`
1----------------2
`\
u
WEDGE
1----------—4 facets (quad): facets (triangles): lines:
/\ . \ 2,5,4,1 0,2,1 0,1 2,5
/ \ / \ 0,1,4,3 3,4,5 0,2 3,4
0- - \ - - - 3 \ 2,0,3,5 1,2 4,5
\ \ \ \ 0,3 5,3
\ 2--------—--5 1,4HEXAHEDRON
2----------—6 facets (quad): lines:
/ \ . \ 0,3,2,1 0,1 6,7
/ \ / \ 0,4,7,3 1,2 7,4
1- - -\ - - - 5 \ 0,1,5,4 2,3 0,4
\ 3----------—7 3,7,6,2 3,0 1,5
\ / \ / 1,2,6,5 4,5 2,6
\ / . / 4,5,6,7 5,6 3,7
0----------—4 | enum RenderingMode::Mode |
This is a duplicate of RenderingMode Mode....
BEURK!!!
| Enumerator | |
|---|---|
| NONE | |
| POINTS | |
| POINTS_AND_SURFACE | |
| SURFACE | |
| WIREFRAME_AND_SURFACE | |
| WIREFRAME_AND_POINTS | |
| WIREFRAME | |
| WIREFRAME_AND_SURFACE_AND_POINTS | |
1.8.8