Detailed Description
Constructor & Destructor Documentation
Member Function Documentation
| virtual void spuNodeCallback::processNode |
( |
int |
subPart, |
|
|
int |
triangleIndex |
|
) |
| |
|
inlinevirtual |
Create a triangle on the stack, call process collision, with GJK DMA the vertices, can benefit from software caching
handle un-aligned vertices...
this flush should be automatic
Implements btNodeOverlapCallback.
Definition at line 314 of file SpuGatheringCollisionTask.cpp.
Member Data Documentation
| btVector3 spuNodeCallback::spuTriangleVertices[3] |
|
private |
| btScalar spuNodeCallback::spuUnscaledVertex[4] |
|
private |
The documentation for this class was generated from the following file: