Bullet Collision Detection & Physics Library
Public Member Functions | Public Attributes | List of all members
btSoftClusterCollisionShape Class Reference

#include <btSoftBodyInternals.h>

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Public Member Functions

 btSoftClusterCollisionShape (const btSoftBody::Cluster *cluster)
virtual btVector3 localGetSupportingVertex (const btVector3 &vec) const
virtual btVector3 localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual void calculateLocalInertia (btScalar mass, btVector3 &inertia) const
virtual void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
virtual int getShapeType () const
virtual const char * getName () const
virtual void setMargin (btScalar margin)
virtual btScalar getMargin () const
- Public Member Functions inherited from btConvexInternalShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
virtual ~btConvexInternalShape ()
const btVector3getImplicitShapeDimensions () const
void setImplicitShapeDimensions (const btVector3 &dimensions)
 warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
void setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)
void setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)
virtual void getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void setLocalScaling (const btVector3 &scaling)
virtual const btVector3getLocalScaling () const
const btVector3getLocalScalingNV () const
btScalar getMarginNV () const
virtual int getNumPreferredPenetrationDirections () const
virtual void getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const
virtual int calculateSerializeBufferSize () const
virtual const char * serialize (void *dataBuffer, btSerializer *serializer) const
 fills the dataBuffer and returns the struct name (and 0 on failure)
- Public Member Functions inherited from btConvexShape
 btConvexShape ()
 not supported on IBM SDK, until we fix the alignment of btVector3
virtual ~btConvexShape ()
btVector3 localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const
btVector3 localGetSupportVertexNonVirtual (const btVector3 &vec) const
btScalar getMarginNonVirtual () const
void getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void project (const btTransform &trans, const btVector3 &dir, btScalar &min, btScalar &max) const
- Public Member Functions inherited from btCollisionShape
 btCollisionShape ()
virtual ~btCollisionShape ()
virtual void getBoundingSphere (btVector3 &center, btScalar &radius) const
virtual btScalar getAngularMotionDisc () const
 getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations.
virtual btScalar getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
void calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
 calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative
bool isPolyhedral () const
bool isConvex2d () const
bool isConvex () const
bool isNonMoving () const
bool isConcave () const
bool isCompound () const
bool isSoftBody () const
bool isInfinite () const
 isInfinite is used to catch simulation error (aabb check)
virtual btVector3 getAnisotropicRollingFrictionDirection () const
 the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example
void setUserPointer (void *userPtr)
 optional user data pointer
void * getUserPointer () const
virtual void serializeSingleShape (btSerializer *serializer) const

Public Attributes

const btSoftBody::Clusterm_cluster

Additional Inherited Members

- Protected Member Functions inherited from btConvexInternalShape
 btConvexInternalShape ()
- Protected Attributes inherited from btConvexInternalShape
btVector3 m_localScaling
btVector3 m_implicitShapeDimensions
btScalar m_collisionMargin
btScalar m_padding

Detailed Description

Definition at line 118 of file btSoftBodyInternals.h.

Constructor & Destructor Documentation

btSoftClusterCollisionShape::btSoftClusterCollisionShape ( const btSoftBody::Cluster cluster)
inline

Definition at line 123 of file btSoftBodyInternals.h.

Member Function Documentation

virtual void btSoftClusterCollisionShape::batchedUnitVectorGetSupportingVertexWithoutMargin ( const btVector3 vectors,
btVector3 supportVerticesOut,
int  numVectors 
) const
inlinevirtual

Implements btConvexShape.

Definition at line 143 of file btSoftBodyInternals.h.

virtual void btSoftClusterCollisionShape::calculateLocalInertia ( btScalar  mass,
btVector3 inertia 
) const
inlinevirtual

Implements btCollisionShape.

Definition at line 147 of file btSoftBodyInternals.h.

virtual void btSoftClusterCollisionShape::getAabb ( const btTransform t,
btVector3 aabbMin,
btVector3 aabbMax 
) const
inlinevirtual

getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version

Reimplemented from btConvexInternalShape.

Definition at line 150 of file btSoftBodyInternals.h.

virtual btScalar btSoftClusterCollisionShape::getMargin ( ) const
inlinevirtual

Reimplemented from btConvexInternalShape.

Definition at line 162 of file btSoftBodyInternals.h.

virtual const char* btSoftClusterCollisionShape::getName ( ) const
inlinevirtual

Implements btCollisionShape.

Definition at line 156 of file btSoftBodyInternals.h.

virtual int btSoftClusterCollisionShape::getShapeType ( ) const
inlinevirtual

Reimplemented from btCollisionShape.

Definition at line 153 of file btSoftBodyInternals.h.

virtual btVector3 btSoftClusterCollisionShape::localGetSupportingVertex ( const btVector3 vec) const
inlinevirtual

Reimplemented from btConvexInternalShape.

Definition at line 126 of file btSoftBodyInternals.h.

virtual btVector3 btSoftClusterCollisionShape::localGetSupportingVertexWithoutMargin ( const btVector3 vec) const
inlinevirtual

Implements btConvexShape.

Definition at line 138 of file btSoftBodyInternals.h.

virtual void btSoftClusterCollisionShape::setMargin ( btScalar  margin)
inlinevirtual

Reimplemented from btConvexInternalShape.

Definition at line 158 of file btSoftBodyInternals.h.

Member Data Documentation

const btSoftBody::Cluster* btSoftClusterCollisionShape::m_cluster

Definition at line 121 of file btSoftBodyInternals.h.


The documentation for this class was generated from the following file: