Bullet Collision Detection & Physics Library
btCollisionObject.cpp
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 
17 #include "btCollisionObject.h"
19 
21  : m_anisotropicFriction(1.f,1.f,1.f),
22  m_hasAnisotropicFriction(false),
23  m_contactProcessingThreshold(BT_LARGE_FLOAT),
24  m_broadphaseHandle(0),
25  m_collisionShape(0),
26  m_extensionPointer(0),
27  m_rootCollisionShape(0),
28  m_collisionFlags(btCollisionObject::CF_STATIC_OBJECT),
29  m_islandTag1(-1),
30  m_companionId(-1),
31  m_activationState1(1),
32  m_deactivationTime(btScalar(0.)),
33  m_friction(btScalar(0.5)),
34  m_rollingFriction(0.0f),
35  m_restitution(btScalar(0.)),
36  m_internalType(CO_COLLISION_OBJECT),
37  m_userObjectPointer(0),
38  m_hitFraction(btScalar(1.)),
39  m_ccdSweptSphereRadius(btScalar(0.)),
40  m_ccdMotionThreshold(btScalar(0.)),
41  m_checkCollideWith(false),
42  m_updateRevision(0)
43 {
45 }
46 
48 {
49 }
50 
51 void btCollisionObject::setActivationState(int newState) const
52 {
54  m_activationState1 = newState;
55 }
56 
58 {
59  m_activationState1 = newState;
60 }
61 
62 void btCollisionObject::activate(bool forceActivation) const
63 {
64  if (forceActivation || !(m_collisionFlags & (CF_STATIC_OBJECT|CF_KINEMATIC_OBJECT)))
65  {
68  }
69 }
70 
71 const char* btCollisionObject::serialize(void* dataBuffer, btSerializer* serializer) const
72 {
73 
74  btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer;
75 
76  m_worldTransform.serialize(dataOut->m_worldTransform);
77  m_interpolationWorldTransform.serialize(dataOut->m_interpolationWorldTransform);
78  m_interpolationLinearVelocity.serialize(dataOut->m_interpolationLinearVelocity);
79  m_interpolationAngularVelocity.serialize(dataOut->m_interpolationAngularVelocity);
80  m_anisotropicFriction.serialize(dataOut->m_anisotropicFriction);
81  dataOut->m_hasAnisotropicFriction = m_hasAnisotropicFriction;
82  dataOut->m_contactProcessingThreshold = m_contactProcessingThreshold;
83  dataOut->m_broadphaseHandle = 0;
84  dataOut->m_collisionShape = serializer->getUniquePointer(m_collisionShape);
85  dataOut->m_rootCollisionShape = 0;//@todo
86  dataOut->m_collisionFlags = m_collisionFlags;
87  dataOut->m_islandTag1 = m_islandTag1;
88  dataOut->m_companionId = m_companionId;
89  dataOut->m_activationState1 = m_activationState1;
90  dataOut->m_deactivationTime = m_deactivationTime;
91  dataOut->m_friction = m_friction;
92  dataOut->m_rollingFriction = m_rollingFriction;
93  dataOut->m_restitution = m_restitution;
94  dataOut->m_internalType = m_internalType;
95 
96  char* name = (char*) serializer->findNameForPointer(this);
97  dataOut->m_name = (char*)serializer->getUniquePointer(name);
98  if (dataOut->m_name)
99  {
100  serializer->serializeName(name);
101  }
102  dataOut->m_hitFraction = m_hitFraction;
103  dataOut->m_ccdSweptSphereRadius = m_ccdSweptSphereRadius;
104  dataOut->m_ccdMotionThreshold = m_ccdMotionThreshold;
105  dataOut->m_checkCollideWith = m_checkCollideWith;
106 
108 }
109 
110 
112 {
113  int len = calculateSerializeBufferSize();
114  btChunk* chunk = serializer->allocate(len,1);
115  const char* structType = serialize(chunk->m_oldPtr, serializer);
116  serializer->finalizeChunk(chunk,structType,BT_COLLISIONOBJECT_CODE,(void*)this);
117 }