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BALL
1.4.79
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There are several model types to visualise molecular structures in VIEW:
Every model is implemeted in a class derived from ModelProcessor, which operates on Kernel objects (Atoms , Bonds , ...).
If you want to add a new model, you have to do four things:
The new model will be automaticaly added to the DisplayProperties dialog.
There are also several methods to colorize the molecular models and every method is implemented in a class derived from ColorProcessor . Every instance of Representation can have a pointer to an object of ColorProcessor , which it calls to get the color for the GeometricObjects .
| Enumerator | |
|---|---|
| ALL_ITEMS | |
| ALL_ATOMS | |
| ALL_RESIDUES | |
| ONE_LABEL | |
Definition at line 43 of file labelModel.h.
| Enumerator | |
|---|---|
| USE_OUTSIDE_COLOR | |
| DEFAULT_COLOR_FOR_OUTSIDE_COLORS | |
| NO_OUTSIDE_COLORS | |
Definition at line 212 of file colorProcessor.h.
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protected |
| Enumerator | |
|---|---|
| TUBE | |
| RIBBON | |
| NUCLEIC_ACID | |
Definition at line 64 of file backboneModel.h.
| Enumerator | |
|---|---|
| STRAND | |
| HELIX | |
Definition at line 33 of file cartoonModel.h.
1.8.8