#include <BALL/VIEW/WIDGETS/SDWidget.h>
Definition at line 22 of file SDWidget.h.
§ SDWidget() [1/2]
| BALL::VIEW::SDWidget::SDWidget |
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QWidget * |
parent = 0, |
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bool |
show_hydrogens = false |
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) |
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§ SDWidget() [2/2]
| BALL::VIEW::SDWidget::SDWidget |
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const System & |
system, |
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QWidget * |
parent = 0 |
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) |
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§ ~SDWidget()
| virtual BALL::VIEW::SDWidget::~SDWidget |
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| ) |
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virtual |
§ clear()
| void BALL::VIEW::SDWidget::clear |
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§ drawFrame_()
| void BALL::VIEW::SDWidget::drawFrame_ |
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protected |
§ exportImage_
| void BALL::VIEW::SDWidget::exportImage_ |
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protectedslot |
§ getEndpoint_()
| QPointF BALL::VIEW::SDWidget::getEndpoint_ |
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QRectF & |
character_boundary, |
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QPointF |
from, |
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QPointF |
to, |
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bool |
character_is_from |
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) |
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protected |
§ getSystem() [1/2]
| System& BALL::VIEW::SDWidget::getSystem |
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inline |
§ getSystem() [2/2]
| const System& BALL::VIEW::SDWidget::getSystem |
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const |
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inline |
§ paintEvent()
| void BALL::VIEW::SDWidget::paintEvent |
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QPaintEvent * |
event | ) |
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protected |
§ plot()
| void BALL::VIEW::SDWidget::plot |
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const System & |
system, |
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bool |
create_sd = true |
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) |
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§ renderSD_()
| void BALL::VIEW::SDWidget::renderSD_ |
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QPaintDevice * |
paint_device | ) |
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protected |
§ setDefaultOptions()
| void BALL::VIEW::SDWidget::setDefaultOptions |
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Resets the options to default values.
§ setSystem()
| void BALL::VIEW::SDWidget::setSystem |
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const System & |
system | ) |
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inline |
§ setup_()
| void BALL::VIEW::SDWidget::setup_ |
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| ) |
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protected |
§ sizeHint()
| QSize BALL::VIEW::SDWidget::sizeHint |
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const |
§ lower_
| Vector3 BALL::VIEW::SDWidget::lower_ |
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protected |
§ options
| Options BALL::VIEW::SDWidget::options |
§ resize_to_parent_
| bool BALL::VIEW::SDWidget::resize_to_parent_ |
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protected |
§ system_
| System BALL::VIEW::SDWidget::system_ |
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protected |
§ upper_
| Vector3 BALL::VIEW::SDWidget::upper_ |
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protected |