//! More...
Classes | |
| class | op_shuffle |
Functions | |
| template<typename T1 > | |
| static void | op_shuffle::apply (Mat< typename T1::elem_type > &out, const Op< T1, op_shuffle > &in) |
//!
| void op_shuffle::apply | ( | Mat< typename T1::elem_type > & | out, | |
| const Op< T1, op_shuffle > & | in | |||
| ) | [inline, static, inherited] |
Definition at line 27 of file op_shuffle_meat.hpp.
References Op< T1, op_type >::aux_u32_a, Mat< eT >::col(), Mat< eT >::copy_size(), Mat< eT >::is_vec(), unwrap< T1 >::M, Op< T1, op_type >::m, Mat< eT >::n_cols, Mat< eT >::n_rows, rand(), Mat< eT >::row(), sort(), Mat< eT >::swap_cols(), and Mat< eT >::swap_rows().
{
arma_extra_debug_sigprint();
typedef typename T1::elem_type eT;
const unwrap<T1> tmp(in.m);
const Mat<eT>& X = tmp.M;
const u32 dim = in.aux_u32_a;
const u32 N = (dim == 0) ? X.n_rows : X.n_cols;
// see "fn_sort_index.hpp" for the definition of "arma_sort_index_packet_ascend"
// and the associated "operator<"
std::vector< arma_sort_index_packet_ascend<int,u32> > packet_vec(N);
for(u32 i=0; i<N; ++i)
{
packet_vec[i].val = std::rand();
packet_vec[i].index = i;
}
std::sort( packet_vec.begin(), packet_vec.end() );
if(X.is_vec() == false)
{
if(&out != &X)
{
arma_extra_debug_print("op_shuffle::apply(): matrix");
out.copy_size(X);
if(dim == 0)
{
for(u32 i=0; i<N; ++i)
{
out.row(i) = X.row(packet_vec[i].index);
}
}
else
{
for(u32 i=0; i<N; ++i)
{
out.col(i) = X.col(packet_vec[i].index);
}
}
}
else // in-place shuffle
{
arma_extra_debug_print("op_shuffle::apply(): in-place matrix");
// reuse the val member variable of packet_vec
// to indicate whether a particular row or column
// has already been shuffled
for(u32 i=0; i<N; ++i)
{
packet_vec[i].val = 0;
}
if(dim == 0)
{
for(u32 i=0; i<N; ++i)
{
if(packet_vec[i].val == 0)
{
const u32 j = packet_vec[i].index;
out.swap_rows(i, j);
packet_vec[j].val = 1;
}
}
}
else
{
for(u32 i=0; i<N; ++i)
{
if(packet_vec[i].val == 0)
{
const u32 j = packet_vec[i].index;
out.swap_cols(i, j);
packet_vec[j].val = 1;
}
}
}
}
}
else // we're dealing with a vector
{
if(&out != &X)
{
arma_extra_debug_print("op_shuffle::apply(): vector");
out.copy_size(X);
if(dim == 0)
{
if(X.n_rows > 1) // i.e. column vector
{
for(u32 i=0; i<N; ++i)
{
out[i] = X[ packet_vec[i].index ];
}
}
else
{
out = X;
}
}
else
{
if(X.n_cols > 1) // i.e. row vector
{
for(u32 i=0; i<N; ++i)
{
out[i] = X[ packet_vec[i].index ];
}
}
else
{
out = X;
}
}
}
else // in-place shuffle
{
arma_extra_debug_print("op_shuffle::apply(): in-place vector");
// reuse the val member variable of packet_vec
// to indicate whether a particular row or column
// has already been shuffled
for(u32 i=0; i<N; ++i)
{
packet_vec[i].val = 0;
}
if(dim == 0)
{
if(X.n_rows > 1) // i.e. column vector
{
for(u32 i=0; i<N; ++i)
{
if(packet_vec[i].val == 0)
{
const u32 j = packet_vec[i].index;
std::swap(out[i], out[j]);
packet_vec[j].val = 1;
}
}
}
}
else
{
if(X.n_cols > 1) // i.e. row vector
{
for(u32 i=0; i<N; ++i)
{
if(packet_vec[i].val == 0)
{
const u32 j = packet_vec[i].index;
std::swap(out[i], out[j]);
packet_vec[j].val = 1;
}
}
}
}
}
}
}