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ActiViz .NET
5.8.0
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vtkImageRectilinearWipe - make a rectilinear combination of two images. More...
Public Member Functions | |
| vtkImageRectilinearWipe (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
| Automatically generated constructor - called from generated code. DO NOT call directly. | |
| vtkImageRectilinearWipe () | |
| Undocumented Block. | |
| virtual int[] | GetAxis () |
| Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1). | |
| virtual void | GetAxis (IntPtr data) |
| Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1). | |
| virtual int[] | GetPosition () |
| Set/Get the location of the image transition. Note that position is specified in pixels. | |
| virtual void | GetPosition (IntPtr data) |
| Set/Get the location of the image transition. Note that position is specified in pixels. | |
| virtual int | GetWipe () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| virtual int | GetWipeMaxValue () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| virtual int | GetWipeMinValue () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| override int | IsA (string type) |
| Undocumented Block. | |
| new vtkImageRectilinearWipe | NewInstance () |
| Undocumented Block. | |
| virtual void | SetAxis (int _arg1, int _arg2) |
| Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1). | |
| void | SetAxis (IntPtr _arg) |
| Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1). | |
| virtual void | SetInput1 (vtkDataObject arg0) |
| Set the two inputs to this filter. | |
| virtual void | SetInput2 (vtkDataObject arg0) |
| Set the two inputs to this filter. | |
| virtual void | SetPosition (int _arg1, int _arg2) |
| Set/Get the location of the image transition. Note that position is specified in pixels. | |
| void | SetPosition (IntPtr _arg) |
| Set/Get the location of the image transition. Note that position is specified in pixels. | |
| virtual void | SetWipe (int _arg) |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| void | SetWipeToHorizontal () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| void | SetWipeToLowerLeft () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| void | SetWipeToLowerRight () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| void | SetWipeToQuad () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| void | SetWipeToUpperLeft () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| void | SetWipeToUpperRight () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
| void | SetWipeToVertical () |
| Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1. | |
Static Public Member Functions | |
| static new vtkImageRectilinearWipe | New () |
| Undocumented Block. | |
| static new int | IsTypeOf (string type) |
| Undocumented Block. | |
| static new vtkImageRectilinearWipe | SafeDownCast (vtkObjectBase o) |
| Undocumented Block. | |
Public Attributes | |
| new const string | MRFullTypeName = "Kitware.VTK.vtkImageRectilinearWipe" |
| Automatically generated type registration mechanics. | |
Static Public Attributes | |
| static new readonly string | MRClassNameKey = "23vtkImageRectilinearWipe" |
| Automatically generated type registration mechanics. | |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
| Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
| static internal IntPtr | vtkImageRectilinearWipe_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
| static internal IntPtr | vtkImageRectilinearWipe_GetAxis_01 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_GetAxis_02 (HandleRef pThis, IntPtr data) |
| static internal IntPtr | vtkImageRectilinearWipe_GetPosition_03 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_GetPosition_04 (HandleRef pThis, IntPtr data) |
| static internal int | vtkImageRectilinearWipe_GetWipe_05 (HandleRef pThis) |
| static internal int | vtkImageRectilinearWipe_GetWipeMaxValue_06 (HandleRef pThis) |
| static internal int | vtkImageRectilinearWipe_GetWipeMinValue_07 (HandleRef pThis) |
| static internal int | vtkImageRectilinearWipe_IsA_08 (HandleRef pThis, string type) |
| static internal int | vtkImageRectilinearWipe_IsTypeOf_09 (string type) |
| static internal IntPtr | vtkImageRectilinearWipe_NewInstance_11 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
| static internal IntPtr | vtkImageRectilinearWipe_SafeDownCast_12 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
| static internal void | vtkImageRectilinearWipe_SetAxis_13 (HandleRef pThis, int _arg1, int _arg2) |
| static internal void | vtkImageRectilinearWipe_SetAxis_14 (HandleRef pThis, IntPtr _arg) |
| static internal void | vtkImageRectilinearWipe_SetInput1_15 (HandleRef pThis, HandleRef arg0) |
| static internal void | vtkImageRectilinearWipe_SetInput2_16 (HandleRef pThis, HandleRef arg0) |
| static internal void | vtkImageRectilinearWipe_SetPosition_17 (HandleRef pThis, int _arg1, int _arg2) |
| static internal void | vtkImageRectilinearWipe_SetPosition_18 (HandleRef pThis, IntPtr _arg) |
| static internal void | vtkImageRectilinearWipe_SetWipe_19 (HandleRef pThis, int _arg) |
| static internal void | vtkImageRectilinearWipe_SetWipeToHorizontal_20 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_SetWipeToLowerLeft_21 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_SetWipeToLowerRight_22 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_SetWipeToQuad_23 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_SetWipeToUpperLeft_24 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_SetWipeToUpperRight_25 (HandleRef pThis) |
| static internal void | vtkImageRectilinearWipe_SetWipeToVertical_26 (HandleRef pThis) |
Static Private Member Functions | |
| static | vtkImageRectilinearWipe () |
| Automatically generated type registration mechanics. | |
vtkImageRectilinearWipe - make a rectilinear combination of two images.
Description vtkImageRectilinearWipe makes a rectilinear combination of two images. The two input images must correspond in size, scalar type and number of components. The resulting image has four possible configurations called: Quad - alternate input 0 and input 1 horizontally and vertically. Select this with SetWipeModeToQuad. The Position specifies the location of the quad intersection. Corner - 3 of one input and 1 of the other. Select the location of input 0 with with SetWipeModeToLowerLeft, SetWipeModeToLowerRight, SetWipeModeToUpperLeft and SetWipeModeToUpperRight. The Position selects the location of the corner. Horizontal - alternate input 0 and input 1 with a vertical split. Select this with SetWipeModeToHorizontal. Position[0] specifies the location of the vertical transition between input 0 and input 1. Vertical - alternate input 0 and input 1 with a horizontal split. Only the y The intersection point of the rectilinear points is controlled with the Point ivar.
| static Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe | ( | ) | [static, private] |
Automatically generated type registration mechanics.
| Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe | ( | IntPtr | rawCppThis, |
| bool | callDisposalMethod, | ||
| bool | strong | ||
| ) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Undocumented Block.
| override void Kitware.VTK.vtkImageRectilinearWipe.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkThreadedImageAlgorithm.
| virtual int [] Kitware.VTK.vtkImageRectilinearWipe.GetAxis | ( | ) | [virtual] |
Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1).
| virtual void Kitware.VTK.vtkImageRectilinearWipe.GetAxis | ( | IntPtr | data | ) | [virtual] |
Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1).
| virtual int [] Kitware.VTK.vtkImageRectilinearWipe.GetPosition | ( | ) | [virtual] |
Set/Get the location of the image transition. Note that position is specified in pixels.
| virtual void Kitware.VTK.vtkImageRectilinearWipe.GetPosition | ( | IntPtr | data | ) | [virtual] |
Set/Get the location of the image transition. Note that position is specified in pixels.
| virtual int Kitware.VTK.vtkImageRectilinearWipe.GetWipe | ( | ) | [virtual] |
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
| virtual int Kitware.VTK.vtkImageRectilinearWipe.GetWipeMaxValue | ( | ) | [virtual] |
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
| virtual int Kitware.VTK.vtkImageRectilinearWipe.GetWipeMinValue | ( | ) | [virtual] |
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
| override int Kitware.VTK.vtkImageRectilinearWipe.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkThreadedImageAlgorithm.
| static new int Kitware.VTK.vtkImageRectilinearWipe.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkThreadedImageAlgorithm.
| static new vtkImageRectilinearWipe Kitware.VTK.vtkImageRectilinearWipe.New | ( | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkAlgorithm.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkThreadedImageAlgorithm.
| static new vtkImageRectilinearWipe Kitware.VTK.vtkImageRectilinearWipe.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkThreadedImageAlgorithm.
| virtual void Kitware.VTK.vtkImageRectilinearWipe.SetAxis | ( | int | _arg1, |
| int | _arg2 | ||
| ) | [virtual] |
Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1).
| void Kitware.VTK.vtkImageRectilinearWipe.SetAxis | ( | IntPtr | _arg | ) |
Set/Get the location of the wipe axes. The default is X,Y (ie vector values of 0 and 1).
| virtual void Kitware.VTK.vtkImageRectilinearWipe.SetInput1 | ( | vtkDataObject | arg0 | ) | [virtual] |
Set the two inputs to this filter.
| virtual void Kitware.VTK.vtkImageRectilinearWipe.SetInput2 | ( | vtkDataObject | arg0 | ) | [virtual] |
Set the two inputs to this filter.
| virtual void Kitware.VTK.vtkImageRectilinearWipe.SetPosition | ( | int | _arg1, |
| int | _arg2 | ||
| ) | [virtual] |
Set/Get the location of the image transition. Note that position is specified in pixels.
| void Kitware.VTK.vtkImageRectilinearWipe.SetPosition | ( | IntPtr | _arg | ) |
Set/Get the location of the image transition. Note that position is specified in pixels.
| virtual void Kitware.VTK.vtkImageRectilinearWipe.SetWipe | ( | int | _arg | ) | [virtual] |
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
Specify the wipe mode. This mode determnis how input 0 and input 1 are combined to produce the output. Each mode uses one or both of the values stored in Position. SetWipeToQuad - alternate input 0 and input 1 horizontally and vertically. The Position specifies the location of the quad intersection. SetWipeToLowerLeft{LowerRight,UpperLeft.UpperRight} - 3 of one input and 1 of the other. Select the location of input 0 to the LowerLeft{LowerRight,UpperLeft,UpperRight}. Position selects the location of the corner. SetWipeToHorizontal - alternate input 0 and input 1 with a vertical split. Position[0] specifies the location of the vertical transition between input 0 and input 1. SetWipeToVertical - alternate input 0 and input 1 with a horizontal split. Position[1] specifies the location of the horizonal transition between input 0 and input 1.
| static internal IntPtr Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_GetAxis_01 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_GetAxis_02 | ( | HandleRef | pThis, |
| IntPtr | data | ||
| ) | [private] |
| static internal IntPtr Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_GetPosition_03 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_GetPosition_04 | ( | HandleRef | pThis, |
| IntPtr | data | ||
| ) | [private] |
| static internal int Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_GetWipe_05 | ( | HandleRef | pThis | ) | [private] |
| static internal int Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_GetWipeMaxValue_06 | ( | HandleRef | pThis | ) | [private] |
| static internal int Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_GetWipeMinValue_07 | ( | HandleRef | pThis | ) | [private] |
| static internal int Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_IsA_08 | ( | HandleRef | pThis, |
| string | type | ||
| ) | [private] |
| static internal int Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_IsTypeOf_09 | ( | string | type | ) | [private] |
| static internal IntPtr Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_New | ( | ref uint | mteStatus, |
| ref uint | mteIndex, | ||
| ref uint | rawRefCount | ||
| ) | [private] |
| static internal IntPtr Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_NewInstance_11 | ( | HandleRef | pThis, |
| ref uint | mteStatus, | ||
| ref uint | mteIndex, | ||
| ref uint | rawRefCount | ||
| ) | [private] |
| static internal IntPtr Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SafeDownCast_12 | ( | HandleRef | o, |
| ref uint | mteStatus, | ||
| ref uint | mteIndex, | ||
| ref uint | rawRefCount | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetAxis_13 | ( | HandleRef | pThis, |
| int | _arg1, | ||
| int | _arg2 | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetAxis_14 | ( | HandleRef | pThis, |
| IntPtr | _arg | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetInput1_15 | ( | HandleRef | pThis, |
| HandleRef | arg0 | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetInput2_16 | ( | HandleRef | pThis, |
| HandleRef | arg0 | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetPosition_17 | ( | HandleRef | pThis, |
| int | _arg1, | ||
| int | _arg2 | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetPosition_18 | ( | HandleRef | pThis, |
| IntPtr | _arg | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipe_19 | ( | HandleRef | pThis, |
| int | _arg | ||
| ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipeToHorizontal_20 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipeToLowerLeft_21 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipeToLowerRight_22 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipeToQuad_23 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipeToUpperLeft_24 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipeToUpperRight_25 | ( | HandleRef | pThis | ) | [private] |
| static internal void Kitware.VTK.vtkImageRectilinearWipe.vtkImageRectilinearWipe_SetWipeToVertical_26 | ( | HandleRef | pThis | ) | [private] |
new readonly string Kitware.VTK.vtkImageRectilinearWipe.MRClassNameKey = "23vtkImageRectilinearWipe" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkThreadedImageAlgorithm.
| new const string Kitware.VTK.vtkImageRectilinearWipe.MRFullTypeName = "Kitware.VTK.vtkImageRectilinearWipe" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkThreadedImageAlgorithm.
1.7.6.1