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LibGGI
Steve Cheng
steve@ggi-project.org
, Hartmut Niemann
$Date: 1998/09/19 04:21:35 $
This document describes LibGGI, a flexible, extensible, dynamic drawing library developed by the GGI project.
1.
Temporary preface
2.
Introduction
2.1 What is known to work
3.
How To Install And Use
3.1 Required Software
4.
LibGGI Functions
4.1 Library control
4.2 Visual management
4.3 Mode management
4.4 Frame management
4.5 Color and palette
4.6 Gamma and Gamma Maps
4.7 Graphics context
4.8
ggi_pixelformat
4.9 Primitives
4.10 Character Output
4.11 Blits
4.12 Origin
4.13 Input and Event handling
4.14 DirectBuffer
4.15 Miscellaneous Functions
5.
LibGGI usage guidelines
5.1 Hints on memory visuals
5.2 LibGGI and threads
5.3 Mixing LibGGI and direct frame buffer access
5.4 Inactivated applications, Redraw requests
5.5 Environment variables
6.
LibGGI initialization example
7.
API change log
7.1 Pending changes
7.2 Changes for 1.5
7.3 1.3.0 to 1.4.0
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