| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| DeleteHandler class | osg::Referenced | [friend] |
| getDeleteHandler() | osg::Referenced | [static] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| load(const Texture1D &texture, State &state) const =0 | osg::Texture1D::SubloadCallback | [pure virtual] |
| operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | [inline] |
| Referenced(const Referenced &) | osg::Referenced | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| subload(const Texture1D &texture, State &state) const =0 | osg::Texture1D::SubloadCallback | [pure virtual] |
| unref() const | osg::Referenced | |
| unref_nodelete() const | osg::Referenced | |
| ~Referenced() | osg::Referenced | [protected, virtual] |
1.4.2