Inheritance diagram for osg::NodeCallback:

Public Member Functions | |
| NodeCallback () | |
| NodeCallback (const NodeCallback &nc, const CopyOp &) | |
| META_Object (osg, NodeCallback) | |
| virtual void | operator() (Node *node, NodeVisitor *nv) |
| void | traverse (Node *node, NodeVisitor *nv) |
| void | setNestedCallback (NodeCallback *nc) |
| NodeCallback * | getNestedCallback () |
| void | addNestedCallback (NodeCallback *nc) |
| void | removeNestedCallback (NodeCallback *nc) |
Public Attributes | |
| ref_ptr< NodeCallback > | _nestedCallback |
Protected Member Functions | |
| virtual | ~NodeCallback () |
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Callback method called by the NodeVisitor when visiting a node. Reimplemented in osg::AnimationPathCallback, and osg::ClusterCullingCallback. |
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Call any nested callbacks and then traverse the scene graph. |
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1.4.2