| _center | osg::BoundingSphere | |
| _radius | osg::BoundingSphere | |
| BoundingSphere() | osg::BoundingSphere | [inline] |
| BoundingSphere(const Vec3 ¢er, float radius) | osg::BoundingSphere | [inline] |
| center() | osg::BoundingSphere | [inline] |
| center() const | osg::BoundingSphere | [inline] |
| contains(const Vec3 &v) const | osg::BoundingSphere | [inline] |
| expandBy(const Vec3 &v) | osg::BoundingSphere | |
| expandBy(const BoundingSphere &sh) | osg::BoundingSphere | |
| expandBy(const BoundingBox &bb) | osg::BoundingSphere | |
| expandRadiusBy(const Vec3 &v) | osg::BoundingSphere | |
| expandRadiusBy(const BoundingSphere &sh) | osg::BoundingSphere | |
| expandRadiusBy(const BoundingBox &bb) | osg::BoundingSphere | |
| init() | osg::BoundingSphere | [inline] |
| intersects(const BoundingSphere &bs) const | osg::BoundingSphere | [inline] |
| radius() | osg::BoundingSphere | [inline] |
| radius() const | osg::BoundingSphere | [inline] |
| radius2() const | osg::BoundingSphere | [inline] |
| set(const Vec3 ¢er, float radius) | osg::BoundingSphere | [inline] |
| valid() const | osg::BoundingSphere | [inline] |
1.4.2