| _dataVariance | osg::Object | [protected] |
| _pcsoList | osgGL2::ShaderObject | [mutable, protected] |
| _programObjectList | osgGL2::ShaderObject | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _shaderSource | osgGL2::ShaderObject | [protected] |
| _type | osgGL2::ShaderObject | [protected] |
| _userData | osg::Object | [protected] |
| addProgObjRef(ProgramObject *progObj) | osgGL2::ShaderObject | [protected] |
| attach(unsigned int contextID, GLhandleARB progObj) const | osgGL2::ShaderObject | |
| build(unsigned int contextID) const | osgGL2::ShaderObject | |
| className() const =0 | osg::Object | [pure virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| compare(const ShaderObject &sa) const | osgGL2::ShaderObject | |
| DataVariance enum name | osg::Object | |
| DeleteHandler class | osg::Referenced | [friend] |
| dirtyShaderObject() | osgGL2::ShaderObject | |
| DYNAMIC enum value | osg::Object | |
| FRAGMENT enum value | osgGL2::ShaderObject | |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getPCSO(unsigned int contextID) const | osgGL2::ShaderObject | [protected] |
| getShaderSource() const | osgGL2::ShaderObject | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getType() const | osgGL2::ShaderObject | [inline] |
| getTypename() const | osgGL2::ShaderObject | |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| loadShaderSourceFromFile(const char *fileName) | osgGL2::ShaderObject | |
| META_Object(osgGL2, ShaderObject) | osgGL2::ShaderObject | |
| Object() | osg::Object | [inline] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| ProgramObject::addShader(ShaderObject *shadObj) | osgGL2::ShaderObject | [friend] |
| ref() const | osg::Referenced | |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | [inline] |
| Referenced(const Referenced &) | osg::Referenced | [inline] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setShaderSource(const char *sourceText) | osgGL2::ShaderObject | |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| ShaderObject() | osgGL2::ShaderObject | |
| ShaderObject(Type type) | osgGL2::ShaderObject | |
| ShaderObject(Type type, const char *sourceText) | osgGL2::ShaderObject | |
| ShaderObject(const ShaderObject &rhs, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgGL2::ShaderObject | |
| STATIC enum value | osg::Object | |
| Type enum name | osgGL2::ShaderObject | |
| UNKNOWN enum value | osgGL2::ShaderObject | |
| unref() const | osg::Referenced | |
| unref_nodelete() const | osg::Referenced | |
| VERTEX enum value | osgGL2::ShaderObject | |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~ShaderObject() | osgGL2::ShaderObject | [protected, virtual] |