Inheritance diagram for osgGA::StateSetManipulator:

Public Member Functions | |
| StateSetManipulator () | |
| virtual | ~StateSetManipulator () |
| virtual const char * | className () const |
| virtual void | setStateSet (osg::StateSet *) |
| virtual osg::StateSet * | getStateSet () |
| virtual const osg::StateSet * | getStateSet () const |
| virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &us) |
| virtual void | accept (GUIEventHandlerVisitor &) |
| virtual void | getUsage (osg::ApplicationUsage &usage) const |
Protected Attributes | |
| osg::ref_ptr< osg::StateSet > | _drawState |
| bool | _backface |
| bool | _lighting |
| bool | _texture |
|
|
|
|
|
|
|
|
Handle visitations Reimplemented from osgGA::GUIEventHandler. |
|
|
return the name of the object's class type. Must be defined by derived classes. Implements osg::Object. |
|
|
get the attached a geostate. |
|
|
get the attached a geostate. |
|
|
Get the keyboard and mouse usage of this manipulator. Reimplemented from osgGA::GUIEventHandler. |
|
||||||||||||
|
Handle events, return true if handled, false otherwise. Reimplemented from osgGA::GUIEventHandler. |
|
|
attach a geostate to the manipulator to be used for specifying view. |
|
|
|
|
|
|
|
|
|
|
|
|
1.4.2