| _autoComputeHomePosition | osgGA::MatrixManipulator | [protected] |
| _coordinateFrameCallback | osgGA::MatrixManipulator | [protected] |
| _dataVariance | osg::Object | [protected] |
| _homeCenter | osgGA::MatrixManipulator | [protected] |
| _homeEye | osgGA::MatrixManipulator | [protected] |
| _homeUp | osgGA::MatrixManipulator | [protected] |
| _minimumDistance | osgGA::MatrixManipulator | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _userData | osg::Object | [protected] |
| accept(GUIEventHandlerVisitor &v) | osgGA::MatrixManipulator | [inline, virtual] |
| addMatrixManipulator(int key, std::string name, MatrixManipulator *cm) | osgGA::KeySwitchMatrixManipulator | |
| addNumberedMatrixManipulator(MatrixManipulator *cm) | osgGA::KeySwitchMatrixManipulator | |
| className() const | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| computeHomePosition() | osgGA::KeySwitchMatrixManipulator | [virtual] |
| DataVariance enum name | osg::Object | |
| DeleteHandler class | osg::Referenced | [friend] |
| DYNAMIC enum value | osg::Object | |
| getAutoComputeHomePosition() const | osgGA::MatrixManipulator | [inline] |
| getComposite() const | osgGA::GUIEventHandler | [inline, virtual] |
| getComposite() | osgGA::GUIEventHandler | [inline, virtual] |
| getCoordinateFrame(const osg::Vec3d &position) const | osgGA::MatrixManipulator | [inline] |
| getCoordinateFrameCallback() | osgGA::MatrixManipulator | [inline] |
| getCoordinateFrameCallback() const | osgGA::MatrixManipulator | [inline] |
| getCurrentMatrixManipulator() | osgGA::KeySwitchMatrixManipulator | [inline] |
| getCurrentMatrixManipulator() const | osgGA::KeySwitchMatrixManipulator | [inline] |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getFrontVector(const osg::CoordinateFrame &cf) const | osgGA::MatrixManipulator | [inline] |
| getFusionDistanceMode() const | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| getFusionDistanceValue() const | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| getHomePosition(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const | osgGA::MatrixManipulator | [inline, virtual] |
| getInverseMatrix() const | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| getKeyManipMap() | osgGA::KeySwitchMatrixManipulator | [inline] |
| getKeyManipMap() const | osgGA::KeySwitchMatrixManipulator | [inline] |
| getMatrix() const | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| getMatrixManipulator(unsigned int key) | osgGA::KeySwitchMatrixManipulator | |
| getMatrixManipulator(unsigned int key) const | osgGA::KeySwitchMatrixManipulator | |
| getMinimumDistance() const | osgGA::MatrixManipulator | [inline] |
| getNode() const | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| getNode() | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| getNumMatrixManipulators() const | osgGA::KeySwitchMatrixManipulator | [inline] |
| getSideVector(const osg::CoordinateFrame &cf) const | osgGA::MatrixManipulator | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getUpVector(const osg::CoordinateFrame &cf) const | osgGA::MatrixManipulator | [inline] |
| getUsage(osg::ApplicationUsage &usage) const | osgGA::KeySwitchMatrixManipulator | [virtual] |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| GUIEventHandler() | osgGA::GUIEventHandler | [inline] |
| GUIEventHandler(const GUIEventHandler &, const osg::CopyOp &) | osgGA::GUIEventHandler | [inline] |
| handle(const GUIEventAdapter &ea, GUIActionAdapter &us) | osgGA::KeySwitchMatrixManipulator | [virtual] |
| home(const GUIEventAdapter &ee, GUIActionAdapter &aa) | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| init(const GUIEventAdapter &ee, GUIActionAdapter &aa) | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| KeyManipMap typedef | osgGA::KeySwitchMatrixManipulator | |
| libraryName() const =0 | osg::Object | [pure virtual] |
| MatrixManipulator() | osgGA::MatrixManipulator | [protected] |
| META_Object(osgGA, GUIEventHandler) | osgGA::GUIEventHandler | |
| NamedManipulator typedef | osgGA::KeySwitchMatrixManipulator | |
| Object() | osg::Object | [inline] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | [inline] |
| Referenced(const Referenced &) | osg::Referenced | [inline] |
| selectMatrixManipulator(unsigned int num) | osgGA::KeySwitchMatrixManipulator | |
| setAutoComputeHomePosition(bool flag) | osgGA::KeySwitchMatrixManipulator | [virtual] |
| setByInverseMatrix(const osg::Matrixd &matrix) | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| setByMatrix(const osg::Matrixd &matrix) | osgGA::KeySwitchMatrixManipulator | [inline, virtual] |
| setCoordinateFrameCallback(CoordinateFrameCallback *cb) | osgGA::KeySwitchMatrixManipulator | [virtual] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setHomePosition(const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) | osgGA::KeySwitchMatrixManipulator | [virtual] |
| setMinimumDistance(float minimumDistance) | osgGA::KeySwitchMatrixManipulator | [virtual] |
| setNode(osg::Node *n) | osgGA::KeySwitchMatrixManipulator | [virtual] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| STATIC enum value | osg::Object | |
| unref() const | osg::Referenced | |
| unref_nodelete() const | osg::Referenced | |
| ~MatrixManipulator() | osgGA::MatrixManipulator | [protected, virtual] |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |