#include <osg/Object>#include <osg/StateSet>#include <osg/BoundingSphere>#include <osg/NodeCallback>#include <string>#include <vector>Namespaces | |
| namespace | osg |
Defines | |
| #define | OSG_NODE 1 |
| #define | META_Node(library, name) |
Typedefs | |
| typedef std::vector< Node * > | NodePath |
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Value: virtual osg::Object* cloneType() const { return new name (); } \ virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new name (*this,copyop); } \ virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const name *>(obj)!=NULL; } \ virtual const char* className() const { return #name; } \ virtual const char* libraryName() const { return #library; } \ virtual void accept(osg::NodeVisitor& nv) { if (nv.validNodeMask(*this)) { nv.pushOntoNodePath(this); nv.apply(*this); nv.popFromNodePath(); } } \ |
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A vector of Nodes pointers which is used to describe the path from a root node to a descendant. |
1.4.2