#include <osg/Drawable>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>#include <osg/Array>#include <osg/PrimitiveSet>Namespaces | |
| namespace | osg |
Defines | |
| #define | OSG_GEOMETRY 1 |
Functions | |
| SG_EXPORT Geometry * | createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float l, float b, float r, float t) |
| Geometry * | createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float s=1.0f, float t=1.0f) |
|
|
|
|
||||||||||||||||||||||||
|
Convenience function to be used for creating quad geometry with texture coords. Tex coords go from bottom left (0,0) to top right (s,t). |
|
||||||||||||||||||||||||||||||||
|
Convenience function to be used for creating quad geometry with texture coords. Tex coords go from left bottom (l,b) to right top (r,t). |
1.4.2