Interface TextureProvider
- All Known Implementing Classes:
IIOTextureProvider
public interface TextureProvider
Plug-in interface to TextureIO to support reading OpenGL textures
from new file formats. For all methods, either internalFormat or
pixelFormat may be 0 in which case they must be inferred as
e.g. RGB or RGBA depending on the file contents.
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Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic interfaceOptional additional interface forTextureProviderimplementation exposing the supportedImageTypes. -
Method Summary
Modifier and TypeMethodDescriptionnewTextureData(GLProfile glp, File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) Deprecated.newTextureData(GLProfile glp, InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) Produces a TextureData object from a stream, or returns null if the file format was not supported by this TextureProvider.newTextureData(GLProfile glp, URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix)
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Method Details
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newTextureData
TextureData newTextureData(GLProfile glp, File file, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException Produces a TextureData object from a file, or returns null if the file format was not supported by this TextureProvider. Does not do any OpenGL-related work. The resulting TextureData can be converted into an OpenGL texture in a later step.- Parameters:
glp- the OpenGL Profile this texture data should be created for.file- the file from which to read the texture datainternalFormat- the OpenGL internal format to be used for the texture, or 0 if it should be inferred from the file's contentspixelFormat- the OpenGL pixel format to be used for the texture, or 0 if it should be inferred from the file's contentsmipmap- whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.fileSuffix- the file suffix to be used as a hint to the provider to more quickly decide whether it can handle the file, or null if the provider should infer the type from the file's contents- Throws:
IOException- if an error occurred while reading the file
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newTextureData
TextureData newTextureData(GLProfile glp, InputStream stream, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException Produces a TextureData object from a stream, or returns null if the file format was not supported by this TextureProvider. Does not do any OpenGL-related work. The resulting TextureData can be converted into an OpenGL texture in a later step.- Parameters:
glp- the OpenGL Profile this texture data should be created for.stream- the stream from which to read the texture datainternalFormat- the OpenGL internal format to be used for the texture, or 0 if it should be inferred from the file's contentspixelFormat- the OpenGL pixel format to be used for the texture, or 0 if it should be inferred from the file's contentsmipmap- whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.fileSuffix- the file suffix to be used as a hint to the provider to more quickly decide whether it can handle the file, or null if the provider should infer the type from the file's contents- Throws:
IOException- if an error occurred while reading the stream
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newTextureData
TextureData newTextureData(GLProfile glp, URL url, int internalFormat, int pixelFormat, boolean mipmap, String fileSuffix) throws IOException Produces a TextureData object from a URL, or returns null if the file format was not supported by this TextureProvider. Does not do any OpenGL-related work. The resulting TextureData can be converted into an OpenGL texture in a later step.- Parameters:
glp- the OpenGL Profile this texture data should be created for.url- the URL from which to read the texture datainternalFormat- the OpenGL internal format to be used for the texture, or 0 if it should be inferred from the file's contentspixelFormat- the OpenGL pixel format to be used for the texture, or 0 if it should be inferred from the file's contentsmipmap- whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.fileSuffix- the file suffix to be used as a hint to the provider to more quickly decide whether it can handle the file, or null if the provider should infer the type from the file's contents- Throws:
IOException- if an error occurred while reading the URL
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newTextureData(GLProfile, InputStream, int, int, boolean, String)