Class ARGBType
- All Implemented Interfaces:
NativeType<ARGBType>,NumericType<ARGBType>,Add<ARGBType>,Div<ARGBType>,Mul<ARGBType>,MulFloatingPoint,SetOne,SetZero,Sub<ARGBType>,ValueEquals<ARGBType>,Type<ARGBType>
native NumericType that encodes four channels at
unsigned byte precision into one 32bit signed integer which is the format
used in most display oriented image processing libraries such as AWT or
ImageJ. ARGBType implements NumericType as element-wise
vector algebra.- Author:
- Stephan Preibisch, Stephan Saalfeld
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Field Summary
FieldsFields inherited from class net.imglib2.type.AbstractNativeType
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidstatic final intalpha(int value) static final intblue(int value) copy()createSuitableNativeImg(NativeImgFactory<ARGBType> storageFactory, long[] dim) TheNativeTypecreates theNativeImgused for storing image data; based on the given storage strategy and its size.Creates a newTypevariable which can only store one value.voidCreates a newNativeTypewhich stores in the same physical array.intget()Get the number of entities in the storage array required to store one pixel value.static final intgreen(int value) voidmul(double c) voidmul(float c) voidstatic final intred(int value) static final intrgba(double r, double g, double b, double a) static final intrgba(float r, float g, float b, float a) static final intrgba(int r, int g, int b, int a) voidset(int f) voidSets the value of anotherType.voidsetOne()voidsetZero()voidtoString()voidThis method is used by an accessor (e.g., aCursor) to request an update of the current data array.booleanMethods inherited from class net.imglib2.type.AbstractNativeType
decIndex, decIndex, getIndex, incIndex, incIndex, updateIndex
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Field Details
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img
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dataAccess
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Constructor Details
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ARGBType
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ARGBType
public ARGBType(int value) -
ARGBType
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ARGBType
public ARGBType()
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Method Details
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createSuitableNativeImg
public NativeImg<ARGBType,? extends IntAccess> createSuitableNativeImg(NativeImgFactory<ARGBType> storageFactory, long[] dim) Description copied from interface:NativeTypeTheNativeTypecreates theNativeImgused for storing image data; based on the given storage strategy and its size. It basically only decides here which BasicType it uses (float, int, byte, bit, ...) and how many entities per pixel it needs (e.g. 2 floats per pixel for a complex number). This enables the separation of containers and the basic types.- Specified by:
createSuitableNativeImgin interfaceNativeType<ARGBType>- Parameters:
storageFactory- which storage strategy is useddim- the dimensions- Returns:
- the instantiated
NativeImgwhere only theTypeknows the BasicType it contains.
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updateContainer
Description copied from interface:NativeTypeThis method is used by an accessor (e.g., aCursor) to request an update of the current data array.As an example consider a
CellCursormoving on aCellImg. The cursor maintains aNativeTypewhich provides access to the image data. When the cursor moves from one cell to the next, the underlying data array of theNativeTypemust be switched to the data array of the new cell.To achieve this, the
CellCursorcallsupdateContainer()with itself as the argument.updateContainer()in turn will callNativeImg.update(Object)on it's container, passing along the reference to the cursor. In this example, the container would be aCellImg. While theNativeTypedoes not know about the type of the cursor, the container does.CellImgknows that it is passed aCellCursorinstance, which can be used to figure out the current cell and the underlying data array, which is then returned to theNativeType.The idea behind this concept is maybe not obvious. The
NativeTypeknows which basic type is used (float, int, byte, ...). However, it does not know how the data is stored (ArrayImg,CellImg, ...). This prevents the need for multiple implementations ofNativeType.- Specified by:
updateContainerin interfaceNativeType<ARGBType>- Parameters:
c- reference to an accessor which can be passed on to the container (which will know what to do with it).
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duplicateTypeOnSameNativeImg
Description copied from interface:NativeTypeCreates a newNativeTypewhich stores in the same physical array. This is only used internally.- Specified by:
duplicateTypeOnSameNativeImgin interfaceNativeType<ARGBType>- Returns:
- a new
NativeTypeinstance working on the sameNativeImg
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rgba
public static final int rgba(int r, int g, int b, int a) -
rgba
public static final int rgba(float r, float g, float b, float a) -
rgba
public static final int rgba(double r, double g, double b, double a) -
red
public static final int red(int value) -
green
public static final int green(int value) -
blue
public static final int blue(int value) -
alpha
public static final int alpha(int value) -
get
public int get() -
set
public void set(int f) -
mul
public void mul(float c) - Specified by:
mulin interfaceMulFloatingPoint
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mul
public void mul(double c) - Specified by:
mulin interfaceMulFloatingPoint
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add
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div
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mul
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sub
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set
Description copied from interface:TypeSets the value of anotherType. -
setOne
public void setOne() -
setZero
public void setZero() -
createVariable
Description copied from interface:TypeCreates a newTypevariable which can only store one value.- Specified by:
createVariablein interfaceType<ARGBType>- Returns:
- a new
Typevariable
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copy
Description copied from interface:Type -
toString
- Specified by:
toStringin classAbstractNativeType<ARGBType>
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getEntitiesPerPixel
Description copied from interface:NativeTypeGet the number of entities in the storage array required to store one pixel value. A pixel value may be spread over several or less than one entity. For example, a complex number may require 2 entries of a float[] array to store one pixel. Or a 12-bit type might need 12/64th entries of a long[] array.- Specified by:
getEntitiesPerPixelin interfaceNativeType<ARGBType>- Returns:
- the number of storage type entities required to store one pixel value.
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valueEquals
- Specified by:
valueEqualsin interfaceValueEquals<ARGBType>
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