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SDL
2.0
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#include "SDL_stdinc.h"#include "SDL_error.h"#include "SDL_video.h"#include "SDL_version.h"#include <X11/Xlib.h>#include <X11/Xatom.h>#include "begin_code.h"#include "close_code.h"
Include dependency graph for SDL_syswm.h:Go to the source code of this file.
Data Structures | |
| struct | SDL_SysWMmsg |
| struct | SDL_SysWMinfo |
Enumerations | |
| enum | SDL_SYSWM_TYPE { SDL_SYSWM_UNKNOWN , SDL_SYSWM_WINDOWS , SDL_SYSWM_X11 , SDL_SYSWM_DIRECTFB , SDL_SYSWM_COCOA , SDL_SYSWM_UIKIT , SDL_SYSWM_WAYLAND , SDL_SYSWM_MIR , SDL_SYSWM_WINRT , SDL_SYSWM_ANDROID , SDL_SYSWM_VIVANTE , SDL_SYSWM_OS2 , SDL_SYSWM_HAIKU } |
Functions | |
| SDL_bool | SDL_GetWindowWMInfo (SDL_Window *window, SDL_SysWMinfo *info) |
| This function allows access to driver-dependent window information. More... | |
Include file for SDL custom system window manager hooks.
Definition in file SDL_syswm.h.
| enum SDL_SYSWM_TYPE |
These are the various supported windowing subsystems
Definition at line 127 of file SDL_syswm.h.
| SDL_bool SDL_GetWindowWMInfo | ( | SDL_Window * | window, |
| SDL_SysWMinfo * | info | ||
| ) |
This function allows access to driver-dependent window information.
| window | The window about which information is being requested |
| info | This structure must be initialized with the SDL version, and is then filled in with information about the given window. |
info struct is valid, SDL_FALSE otherwise.You typically use this function like this: