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SDL
2.0
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| CSDL_AssertData | |
| CSDL_atomic_t | A type representing an atomic integer value. It is a struct so people don't accidentally use numeric operations on it |
| CSDL_AudioCVT | A structure to hold a set of audio conversion filters and buffers |
| CSDL_AudioDeviceEvent | Audio device event structure (event.adevice.*) |
| CSDL_AudioSpec | |
| CSDL_Color | |
| CSDL_CommonEvent | Fields shared by every event |
| CSDL_ControllerAxisEvent | Game controller axis motion event structure (event.caxis.*) |
| CSDL_ControllerButtonEvent | Game controller button event structure (event.cbutton.*) |
| CSDL_ControllerDeviceEvent | Controller device event structure (event.cdevice.*) |
| CSDL_ControllerSensorEvent | Game controller sensor event structure (event.csensor.*) |
| CSDL_ControllerTouchpadEvent | Game controller touchpad event structure (event.ctouchpad.*) |
| CSDL_DisplayEvent | Display state change event data (event.display.*) |
| CSDL_DisplayMode | The structure that defines a display mode |
| CSDL_DollarGestureEvent | Dollar Gesture Event (event.dgesture.*) |
| CSDL_DropEvent | An event used to request a file open by the system (event.drop.*) This event is enabled by default, you can disable it with SDL_EventState() |
| CSDL_Event | General event structure |
| CSDL_Finger | |
| CSDL_FPoint | The structure that defines a point (floating point) |
| CSDL_FRect | A rectangle, with the origin at the upper left (floating point) |
| CSDL_GameControllerButtonBind | |
| CSDL_HapticCondition | A structure containing a template for a Condition effect |
| CSDL_HapticConstant | A structure containing a template for a Constant effect |
| CSDL_HapticCustom | A structure containing a template for the SDL_HAPTIC_CUSTOM effect |
| CSDL_HapticDirection | Structure that represents a haptic direction |
| CSDL_HapticEffect | The generic template for any haptic effect |
| CSDL_HapticLeftRight | A structure containing a template for a Left/Right effect |
| CSDL_HapticPeriodic | A structure containing a template for a Periodic effect |
| CSDL_HapticRamp | A structure containing a template for a Ramp effect |
| CSDL_JoyAxisEvent | Joystick axis motion event structure (event.jaxis.*) |
| CSDL_JoyBallEvent | Joystick trackball motion event structure (event.jball.*) |
| CSDL_JoyButtonEvent | Joystick button event structure (event.jbutton.*) |
| CSDL_JoyDeviceEvent | Joystick device event structure (event.jdevice.*) |
| CSDL_JoyHatEvent | Joystick hat position change event structure (event.jhat.*) |
| CSDL_JoystickGUID | |
| CSDL_KeyboardEvent | Keyboard button event structure (event.key.*) |
| CSDL_Keysym | The SDL keysym structure, used in key events |
| CSDL_Locale | |
| CSDL_MessageBoxButtonData | Individual button data |
| CSDL_MessageBoxColor | RGB value used in a message box color scheme |
| CSDL_MessageBoxColorScheme | A set of colors to use for message box dialogs |
| CSDL_MessageBoxData | MessageBox structure containing title, text, window, etc |
| CSDL_MouseButtonEvent | Mouse button event structure (event.button.*) |
| CSDL_MouseMotionEvent | Mouse motion event structure (event.motion.*) |
| CSDL_MouseWheelEvent | Mouse wheel event structure (event.wheel.*) |
| CSDL_MultiGestureEvent | Multiple Finger Gesture Event (event.mgesture.*) |
| CSDL_OSEvent | OS Specific event |
| CSDL_Palette | |
| CSDL_PixelFormat | |
| CSDL_Point | The structure that defines a point (integer) |
| CSDL_QuitEvent | The "quit requested" event |
| CSDL_Rect | A rectangle, with the origin at the upper left (integer) |
| CSDL_RendererInfo | Information on the capabilities of a render driver or context |
| CSDL_RWops | |
| CSDL_SensorEvent | Sensor event structure (event.sensor.*) |
| CSDL_Surface | A collection of pixels used in software blitting |
| CSDL_SysWMEvent | A video driver dependent system event (event.syswm.*) This event is disabled by default, you can enable it with SDL_EventState() |
| CSDL_SysWMinfo | |
| CSDL_SysWMmsg | |
| CSDL_TextEditingEvent | Keyboard text editing event structure (event.edit.*) |
| CSDL_TextInputEvent | Keyboard text input event structure (event.text.*) |
| CSDL_TouchFingerEvent | Touch finger event structure (event.tfinger.*) |
| CSDL_UserEvent | A user-defined event type (event.user.*) |
| CSDL_version | Information the version of SDL in use |
| CSDL_WindowEvent | Window state change event data (event.window.*) |
| CSDL_WindowShapeMode | A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents |
| CSDL_WindowShapeParams | A union containing parameters for shaped windows |
| CSDLTest_CommonState | |
| CSDLTest_Crc32Context | |
| CSDLTest_Md5Context | |
| CSDLTest_RandomContext | |
| CSDLTest_SurfaceImage_t | |
| CSDLTest_TestCaseReference | |
| CSDLTest_TestSuiteReference |